Chapter 31 (1/2)

Jack was shocked.

He looked at the screen that had been continuously hit by various skills.

The monster couldn’t fall at all, and Jack turned and looked at the spiritless man in front of him again.

His good friend even looked a little sleepy, and for a moment, he wasn’t sure who was the monster between McRae and this Boss.

As he looked at how McRae worked the keyboard, the Boss was sent flying as McRae played with it again and again.

Jack fell silent, and suddenly felt that the thrill of being pretentious and picking up girls was gone.

This was the point of playing the Divine Domain!

Hot blood rushed out of his heart.

“F*ck!”

“Screw the women?!”

“I want to become an expert too!”

Jack then kicked out a female priest player he had just hooked up with the Arcane Halo.

Then, he charged valiantly and energetically towards the monster spawning ground outside the beginner village.

For a moment, there was only the sound of two people typing on the keyboard.

McRae controlled his character and accurately released various flying skills at Carl.

His eyes were usually focused on the combo number in the upper right corner of the screen and Carl’s remaining health.

Combo Attack x 109!

Combo Attack: 178!

Combo Attack x 199!

When the combo count reached 199,

McRae jumped back and slashed away from the headshot gunner Carl.

He used the crossbow in his hand to make up for the last attack.

The number on the upper right corner immediately changed into a striking number:

Combo Attack: 200!

The highest possible number of a combo in the Divine Domain!

In Divine Domain, be it Players or monsters, there was a mechanism known as Landing Invincibility.

The target that was sent flying would have its body’s hardness increased based on the number of times it was hit, and if he were to be kept in a floating condition the whole time…

Then, so long as the health had been dropped to 25 percent, the time it had in the air would speed up,

The speed with which the target fell to the ground would also be 140 percent more than usual, with a maximum limit of 150 percent. During this time, the target would ignore all abilities with effects that would launch it into the air, except for specific skills that could forcefully keep it up there.

On top of that, if the damage accumulated was more than fifty percent of its hp, the system would give the target 0.5 seconds of invincibility as it hit the ground. This period where it got up was dubbed by players as landing invincibility.

Carl finally landed.

Suddenly, a layer of blood-colored light appeared all over his body.

He suddenly let out a shrill cry.

Headshot Gunner Carl—Enraged.

When the HP of boss monsters reached below 10%, there was a high chance that he would go berserk.

A BOSS in a berserk state would have the frequency of skills being released would increase significantly.

Some BOSSes even had their own powerful Enrage skills, and many players would be taken away by the Boss’ Enrage when they were caught off guard.

The Headshot Gunner Carl slowly stood up.

She crossed her arms in front of her chest.