Chapter 3104 (2/2)

Players in the game are all data-based, and upgrading changes their own abilities. If players of different levels have the same magic power, why should they upgrade? Therefore, the power of magic in the game is linked to the user. The user is both a starter and an energy battery when using divinity.

After understanding the principle of magic, we can understand what the power of magic depends on.The first is the programmer's ability to write code, which is the theoretical knowledge that Gods use when writing divinity. This is why the greater the divinity, the more powerful it is used. Because people have a more thorough understanding of power, the prepared divinity has less energy consumption, greater power and faster start-up.

The second factor is naturally the quality of the user who supports the actual operation of divinity. This is the same for both NPCs and players. The higher the level and the better the attributes, the more powerful you will be able to perform magic arts. Because your body is equivalent to a more advanced computer. Even if you run the same program, but you have good graphics card and large memory, the picture of the game is naturally clearer than other people's pictures. What's more, the program that you can run can't be run by others. This is why magic and magic need to reach a certain level or a certain attribute value to learn the corresponding skills, because even if you learn it in advance, you can't run this huge magic with your attribute points and levels. It's like you have to use a computer ten years ago to run the most popular large-scale games. Don't mention playing them. It will crash as soon as you start it. It's OK.

Finally, the third point is external factors.

In addition to the computer itself, the external conditions are also very important. Even if you use the best music software in the world to play music files in lossless format, but the output sound is a passive speaker with more than ten pieces. What sound quality do you think you can have? Therefore, users of divinity often need to hang a pile of amplifiers such as crosses and water bottles on their bodies. Moreover, if one person does not have enough power to use divinity, it can also be used to guide large-scale magic arts by a large group of people, just like the parallel processing of multiple computer networks. In this way, the power can be doubled.

Now that's what the priests are doing to me.

However, in the final analysis, divinity is still a skill released by the players themselves. Although the divinity itself is set by the gods, the problem is that the main part of the power of divinity is still in the players themselves. Although the effect of divinity itself is also very important, it can only account for 20% at most.

The magic that these guys are using is called praying. The effect is very abnormal. It is almost a magic art, because it can not only enhance the whole attribute of all your staff, but also directly produce damage to the creatures of the evil camp. That is to say, once the magic power of these guys is used, all the members of the Vatican here will become several times stronger, and I will be attacked by a fire.

Although magic and magic are very similar, the most important reason why they are separated is that there is a huge difference between them. The most obvious one is the release speed.

Magic is usually divided into three types: instant effect, continuous effect and energy storage effect.

Instant effect means that this kind of magic will start to take effect at the moment of use, and this kind of divinity almost accounts for 80% of the total number of magic arts. In other words, most magic arts have no start time at all. As long as you want to use them, they can produce effects immediately. There is no problem of casting time.

The reason for this is because, as I said before, divinity is a program prepared by the gods in advance, that is to say, it has already existed before, so it does not need preparation time to start it. As long as you want to use it, it will take effect instantly.

The second type of continuous effect is the same as the instant effect type. It will start to take effect as soon as you intend to use it. However, unlike the instant effect type, once you stop the release process before the release is completed, the magic will stop with you at the moment you stop. However, if you complete all the release steps, the magic will not be used again Under your influence, it will complete a run according to the established procedure.

The third type is called energy storage effect. Its characteristics are the same as magic. It will not have any effect when it is used. It will not take effect until it is completely released. This kind of divinity is not the problem of divinity itself, but the problem of the caster. All magic skills of this type of energy storage and effect are super large skills, that is to say, they need super power supply, and most players can't output so much energy in a short time. Therefore, the magic arts have to wait for the energy to accumulate to take effect. This is the truth that causes the third type of magic to start very slowly.

The second type of prayer that these guys just used, that is, the continuous effect type of divinity. Although the instant effect they use appears, if you interrupt them a little, the effect will be interrupted immediately. As for the way to interrupt them Even if I have it, I can't use it! I'm not here to challenge! How can we talk about it now?