Chapter 2847 (1/2)

There was no Jishou Xinchang. The rest were just a group of ordinary players. With the strength of Baiyu Qilin, of course, it was easy to cut melons and cut vegetables. Then we pushed to the side of the task gate very smoothly. However, I didn't rush in. Instead, I waited for the following reinforcements to gather near the gate and explain it to them before I was ready to enter 。

The entrance here was completely controlled by us after the arrival of our people. Although there were many Japanese players, their single penetration ability was not strong. In addition, the octopus was being pursued and killed. There were still many high-level Protoss left in your side, while almost no Japanese Protoss showed up. As a result, in the absence of high-end combat effectiveness, Japanese players only We can use human life to build our defense line, but even so, it can only make us consume more drugs, and the fatigue of personnel will rise faster. It can not really cause us much trouble. However, even if they have high-end force, it is also useless, because there are still many high-end products in our guild that have not been put into use, but because there are no senior players from Japanese players, so we should consider from the aspect of cost saving and not use the high-end combat effectiveness that costs money. After all, the war weapons like Eisinger's moving fortress, though powerful, can cost hundreds of thousands of crystal coins. We really can't afford it, so we don't need to use them if we can.

After all the personnel from our side arrived, I rearranged the list of people who entered. Because of the unexpected entry of Jishou Xinlong, the personnel list of our side also made a corresponding adjustment.

Originally, I planned to leave all high-end forces outside and only allow a small number of people to enter the mission, because the task in the original plan was just a demonstration team. In any case, the cooperation between koji and Matsumoto could complete the task. If it wasn't for fear that Matsumoto's reputation would be affected, I could not send people inside. On the contrary, we need to block the entrance outside to prevent the evil hands from entering, so we need high-end combat effectiveness to sit here. But now, because of the early entry of the ghosthands, our tactics naturally need to be adjusted. Jishou Shinji will hinder our cooperation with Matsumoto in the task, so we need to kill him. And the people he brought in must be killed. This requires that our combat effectiveness is several times higher than that of the other side to achieve accurate killing. Therefore, the previous staffing is obviously inappropriate. Besides, there is no Jishou Xinchang outside, so much high-end force can't be used.

In addition to me, there are real red, Christina, Bingbing and a rose.

Although the number of people entering is not large, high-end forces are all here, especially Rose's participation can definitely greatly increase our combat effectiveness.

In fact, many ordinary players don't understand. They think that Christina and I are idiots, and they don't bring any auxiliary personnel when fighting. This behavior obviously does not conform to the classic tactical formation summarized by players from the game.

In fact, on this issue, we can only say that we stand in different positions, so we see different things. For ordinary players, a team should contain tank type personnel who can block the enemy and output certain damage so that the opponent can't ignore it. After that, they also need to have a long-range attack, and the damage output is very high. In addition, one or more auxiliary personnel with the ability to heal, remove and curse the enemy is also necessary Not much. However, the above is only for ordinary players to fight. It's useless in high-end combat.

The high-end force in ”zero” is often characterized by high mobility, high resistance and self assistance.

This high mobility is easy to understand, which means that the moving speed of both sides of the battle is very frightening. This kind of battle determines that positional warfare is impossible. It is not only the positional warfare of digging trenches to occupy the mountain top, but also the double line confrontation of small teams. Because the moving speed of the personnel in the team is very exaggerated, we can not guarantee the integrity of the formation in the movement. In the end, it will evolve into mixed warfare, that is to say, it will almost become a state of individual combat. It's not that senior players don't know how to cooperate, but they can't cooperate at this stage. In addition to occasionally helping each other to block the attack or to make a big reply, basically there is very little cooperation that can be done. Even for high-end players like Christina and Zhenhong, I don't have the opportunity to cooperate with each other in most cases.

This kind of high-speed mobile combat determines that the auxiliary personnel are not protected as much and comprehensively as ordinary players in positional warfare. As a result, the survival rate of auxiliary personnel becomes very low. Unless the auxiliary personnel have super battlefield survival ability, they will not be able to keep up with the actions of the main fighters. Even if a group of high-level players do not know that there is a group of high-level players in the late stage, they will have the strongest fighting assistant, even if they do not have a group of high-level players, they will not be able to help them out of the battle zone I'm afraid that more than half of our energy will be focused on the protection of this new recruit. Instead of being strengthened, the real combat effectiveness will become weaker. This is also the main reason why high-end players rarely bring AIDS.In addition to the formation confusion and complex coordination caused by mobility, the high resistance of advanced players is also one of the reasons why auxiliary players rarely appear.

High resistance means that the effect of field control skills of auxiliary players is greatly weakened, and they are of little use except for blood tonic. In normal and ordinary players' combat, auxiliary players can use auxiliary control field skills to limit the enemy's movement range, movement ability and even directly reduce their attack power and other attributes. However, in high-end players' combat, these abilities of auxiliary personnel are often weakened, which can only play a little role or even be completely resisted, which leads to the simplification of auxiliary personnel's ability And the effect was greatly reduced.