Chapter 1660 (1/2)
”Well, what's going on now?” Zhenhong with a large group of senior players in this guild, a face inexplicably shakes to my side, looking at those Russian players who are running away crazily in front of me and ask me.
”This I don't know what the situation is, but I know one thing for sure
”What?”
”I've been busy for nothing before.”
”Shit!”
I shrugged helplessly, then turned on the communicator and connected to the army God's communication network. ”Hello, army God. I think we've played big this time! ”
”I see it.”
”What now?”
”Do you want my advice or your staff's advice?”
”Tell me all about it.”
”My suggestion is to lead the whole army to pursue immediately and follow the Russians all the way. We can not only recover the lost land, but also kill Russia along the way.”
”Then what does the staff committee of our guild say?”
”They said that the whole army should prepare for the war and make a posture of pursuing, but do not really catch up. The rear should quietly strengthen its defense and prepare for the Russian counterattack.”
After listening to the report of the army God, I was immediately lost in thought. It can be said that both methods are feasible. After all, both the army God and the think tank of our guild are very outstanding decision makers. Their suggestions can not be invalid. Just because their plans are very good, I don't know who to listen to.
Now the Russians are scared away by our strategic magic. In fact, they just have a temporary mental breakdown in the face of an invincible enemy. It is not a rational decision made by the main force of the Russian army to be severely damaged. If we start to pursue immediately according to the plan of Junshen, then because of our continuous pressure and constant pursuit, the Russians can not stop to reorganize their troops, so it is difficult for them to recover from their collapse, and we can just drive them all the way back to Russia. However, although this method looks very good, it also has many problems.
First of all, if we launch pursuit immediately, it means that we need to change from defensive state to offensive state. At present, except our guild, other guilds do not have such adjustment ability. Therefore, if we launch pursuit, we will be the only guild that can participate in the war. Other guilds can't expect it, at least in a short time. In addition, in addition to the switching of offensive and defensive States, pursuit war itself is a gamble. Because the main force of our guild has not yet reached the battlefield at this time, only some elite members have arrived here. If we only chase crowning calamity with such a person, if Russia can adjust its state in motion and suddenly kill a return gun, then we will face the worst of it. After all, defense and attack are two concepts. We have no problem in defense. If we want to attack, we may not be able to see it. Finally, even if we launch a chase and successfully start expelling Russian players, what should we do when we wait in Russia? In fact, the half crossing attack plan formulated before is actually a large-scale annihilation plan. The goal is to consume a large number of Russian people's living strength, so as to severely damage the strength of Russian players, making it impossible to form an effective defense in the anti invasion action against Russia launched by us later. But if we start to pursue them now, it means that although we can drive the Russians out of the country, we can't consume a lot of their strength. At that time, they will enjoy a defense bonus at home, and it will be very difficult for us to occupy those resource areas.
Of course, in addition to the plan of the army God, the plan of the think tank is not perfect. The think tank's plan is to make a fake chase, but not really. The strength of the Russians is not much damaged, they are just scared, so if we can't press them to retreat in time, they should react quickly and stop to regroup. The good thing about this is that it will get the Russians back to the front line again, and then we just have to lure them forward and everything will come back to the previous plan.
The advantages of the plan of the wise men are obvious. All the shortcomings in the plan made by the army God are just the advantages in this plan. But the plan is also flawed. When the Russians retreat, we don't pursue them. What if they do run away?
We're not Russians. We can predict their actions, but that's just a prediction. Ghosts know what they're going to do. If they are timid, even if we don't chase them, they still run back to China and stick to it all the way, then all our plans in the future will be finished, and the plans completed before will also be finished.
At the beginning, we made a plan to deal with Japan first and then Russia. In order to prolong the invasion time of the Russian army, we used the strategic decision of exchanging space for time. But the territory given up in this decision is not ours, but the Northern Alliance and some small northern guilds. The premise of our persuading them to agree to this plan was that we had a plan to counterattack Russia. According to this plan, the Northern Alliance and these small guilds have sacrificed their own interests and made time for our guilds all over China. After attacking Russia and occupying the mining area, they will be given priority Compensation. This compensation is what motivates the Northern League and small businesses that give up their own interests to do so.But now the situation is different. If the Russians run all the way back to China, what should we do? If we continue to fight, in the face of a large number of other people's defensive forces and the advantage of guarding the ground, how much will we have to pay to complete the invasion? What can be done to compensate for the losses of the Northern Alliance and those small guilds? Of course, if you don't play, you will have more problems. Although we can recover the lost land and return it to the Northern League and the small guilds, what an exaggeration is the cost of the overall relocation? When they left, they left behind many intact cities, but when they came back, they were a pile of rubble. Who will pay for the loss? Of course, we can be unreasonable and tell them who will be responsible for the loss. If the city is lost, you will be in bad luck. Who will let you close to the Russian border? However, although there is no need to pay for war losses, the guild alliance in China, which we have managed to unify, will surely disintegrate completely. At least, the Northern Alliance will not cooperate with us in the future. Therefore, this plan is actually more risky than that of Junshen.
Of course, the Russians may not be able to run all the way home. Even if we have more than 80% confidence that they will come back, we can not afford the more than 10% possibility of failure. Small things can be used to bet, but also dare to bet on state affairs. That is the Japanese habit. We Chinese people pay attention to justice and peace. Stability is the first thing in everything. It is impossible for us to place our hopes on the Russians.
In fact, even if the Russians don't run away, even if they come back as we hope, the plan behind will be very troublesome. Before that, the Russians had won many victories. It was very easy to tempt them to go south. After all, they were proud soldiers and easy to lure. But it's not the same now. After being beaten to the collapse of the whole army, such a great psychological trauma will inevitably make the fighting mode of the Russian invasion Corps become more cautious and careful. Even when they come back again, I doubt whether they have the courage to rush through the defensive area of our guild. What should we do if they turn to the defensive section of the small line?
”Army God.”
”Listen.”
”Get ready for the chase.”
”And then? Chase or not? ”
”Again.”
”Is that ok?”
”Do it quickly.”
”At once.”
After sending out the army God, I said, ”inform all the think tanks and the leaders of the main guild to get through the communication, and we will have a conference call.”
”Already connected.”
Soon, the main staff of the guild and the members of the think tanks were all connected to the communication lines, and even the presidents of some large guilds were also brought into the communication scope.
”Hello, everyone. I'm ziri. The situation is like this.” I quickly talked about the battlefield situation and the possible risks of two decisions, and then asked, ”what do you think we should do?”