Chapter 786 (1/2)

The negotiation was quite smooth, except for some minor details, a little dispute arose. Our guilds, the iron crusades and the red blood alliance have made a lot of compensation. Although the British and French guilds can not make up for the deficit, it is much better than no compensation at all. Instead of arguing too much about money, I focused on the final clean-up of the foster alliance. Only the British and French guilds and some guilds that have participated in gambling have come to negotiate this time. The Forster Union and the Animal League are absolute victims and certainly can not participate in such negotiations.

According to the idea of the British and French guilds, they just take the money and leave the war with us, and they can't care about the gambling money. But I've added a condition to them, that is, they're going to get rid of the part of the foster alliance themselves. The last four cities of the Forster alliance are not small cities. Although they are not large cities, our negotiation has delayed a lot of time, and most of the other side should be resurrected. In this way, after all, there are quite a lot of people in the last four cities of the Forster League, which means that the loss of the attack is bound to be great. We don't want to bear the loss. Naturally, the Anglo French Alliance will be held responsible. Our guild will spend at least one billion yuan to deal with these four cities. Anyway, the fund we give to the Anglo French Alliance is also one billion yuan, which means that we have suffered a lot.

Although the British and French banks will feel that they are not cost-effective, as I said, they have no initiative at all. The negotiation is just to give them the last bit of self-esteem and their last cover. To be frank, they come to beg us not to play bankrupt. If you don't have the initiative, you can't ask for anything. If you let them fight, they have to fight.

After the negotiation, representatives of the British and French guilds left Eisinger one by one, while Ashford and I were elated. After seeing the other party's transmission away, Ashford immediately said, ”OK, I'm relieved. Purple day, you are busy. I have to go back and let them get rid of the combat readiness. It's money for a long time. ”

”Wait a minute.” I quickly grabbed Ashford. ”You must not disarm. The wind Yin is misty. Don't let your people withdraw. Stay in the iron Crusader's Guild for another period of time. You are not allowed to leave unless you hear the payment notice of the end of gambling. In addition, the defense force should not be reduced, but should be strengthened. Scouts should be sent immediately to fully monitor the activities of the British and French guilds. ”

”Why?” Feng Yin asked mistily.

Ashford got it. ”You're afraid they're really aggressive in false negotiations?”

”It's always good to be on guard against this. In addition, the personnel who go to watch the British and French guilds can be divided into two parts. One part is secretly watching, the other part simply goes into the other side's army and tells them they are observers coming to watch the war. Anyway, we are their allies now, and we have the right to send observation missions to monitor their actions. ”

”Well, I see. I'll send someone to keep an eye on them as soon as I get back.”

”Well, you go first. The wind Yin is misty, and you should be alert. Hongyue, don't disband the attacking troops under your command. Move to the next target and stay nearby. Once you find out that the other side is cheating, you should immediately level up their city to me. ”

”Don't worry.”

After explaining everyone's work, rose and I were separated. There are so many things in the guild. A guild of nearly 150000 people may not be considered a super large guild, but a large guild can definitely get involved. There are many people and many things. If the important head of rose is not there, there will be a lot of work to be done. So rose must deal with guild affairs first. I began to admire my foresight. From the very beginning, I distributed all kinds of work to all responsible persons. For example, rose was in charge of finance, red moon was in charge of administration, eagle was in charge of war, and woma was in charge of technology development. In short, I had nothing to do. I seldom take charge of specific matters in the guild, so even if I am not there, there is no big problem in the guild. Everyone is used to the situation that I do not participate in decision-making.

Look, I have nothing to do. It's time to do my own business. First of all, I have to find a quiet place to study my newly acquired reward attribute. There is definitely no requirement here. I directly sent it back to the main city of Eisinger in my country. It's the quietest place in Weina's temple. Whether it's NPC or players, it's forbidden area. No one can bring it in.

There is a magical space in the temple, which is dominated by the temple, that is, the special space created by vena's divine power. Our guild also has a special space for systematic rewards, which has been used as a valuable goods storage area. Vena's power gradually increases. After she can establish her own divine power space, we combine the two spaces. This will not only increase the area of the space, but also improve the security. The only drawback is that the entrance must be controlled by Vina. If she is not here, we can't even enter our own treasure house. Fortunately, vena has a real body, so don't worry about her taking our property with the big card like other gods.

After entering the magic space, I released the Scotts and the critters, told them not to run too far, and then I began to focus on my new attributes.

In fact, when you get the reward, most of the attributes are finished. What you really need to pay attention to is the new third class and a bunch of reward items. First of all, let the Phoenix dragon pour out all the messy things in the Phoenix dragon space. There are a lot of things in the head. Usually get things one by one into the Phoenix dragon space, also did not pay attention to what, suddenly poured out together to find that I have so many things.I don't have to do it myself. I have so many Tyrannosaurus knights that I can't waste their value. In addition to fighting, Tyrannosaurus Rex knights are still very good labor force, and these guys' IQ is not low, even if some things need to use their brains, they can rest assured to do.

After the handover of classification work, I began to carefully check my own attributes. First, the main occupation in the occupation column changed from two to three. I directly dictated the system command: ”select the newly added mage class, and ask to view the properties.”

Originally, the game system has banned the ability to view equipment or personal attributes directly. You must find an appraiser to know the attributes of yourself or equipment. However, my auxiliary profession includes appraisers, so you can open the attributes directly. The occupation introduction of spirit Master is quite long. It can be summed up as a special class that controls the soul of creatures to fight, and is not suppressed by any other classes. The soul controlled by the accused wizard is automatically transformed into a super spirit body. Although this will make the invalid physical damage attribute of the accused soul disappear, it also gives the accused soul the ability to physically attack others. At the same time, it also eliminates the general undead's fear of light magic. Generally speaking, it has more advantages.

Strictly speaking, the spirit Master is the perfect combination of the animal trainer and the necromancer. The soul under control is called the spirit controller, which is basically a kind of undead creature, but at the same time, it has most of the characteristics of a demon pet. The way to capture the spirit control is similar to the way to capture the demon servant. You must first kill the creature and make it a spirit body. After the opponent becomes a spirit, the spirit will become a demon servant if he uses the magic pet catching skill, and if he uses the soul capture skill of the spirit Master, the creature will be transformed into a spirit controller. Of course, all of the above are successful capture situations. Under actual conditions, the success rate of capture is very low, and there is a big gap according to the situation of opponents.

Although the skills of capturing demons are similar, there are still some differences between them. There is a minimum and minimum limit for the spirit control master to capture and control spirit. Different from the animal trainer, the spirit Master requires that the combat level of the spirit controller should be at least 800 levels. The recommended level is special creatures with a level of over 1000. Because the souls of low-level creatures have no cohesion, they will collapse directly in the process of transforming into super spirit bodies. In addition, with the increase of the fighting will, the spirit controlling ability of the spirit controlling mage will increase by leaps and bounds. Therefore, the strength performance of creatures with high combat level will be more exaggerated than that of low-level creatures when they become spirit controllers.

In addition to capture skills, there are also big differences between spirit control and pet. The more outstanding performance is that the fighting effect of spirit control should be higher than that of demons. This effect is not about combat effectiveness. In real combat, the power of spirit control and magic pet at the same level should be similar, but there are many characteristics that the demon pet does not have.

The first feature of spirit control is that it can be unlimited and physical. This is a magic skill. At least my favorite can't confront this skill. This mind control and body skills are only a general direction. Actually, they are divided into four more precise categories and bodies.

The first one is soul control, equipment and body, which was mentioned in the beginning of the award. I am free to designate a spirit controller as my Lord Spirit. This title can be changed at any time, and there is no limit to it. Once confirmed as the master spirit, the spirit controller will enter my armor immediately. At the same time, both my armor and I will have some special abilities. The specific energy will vary depending on the characteristics of entering the spirit controller. Moreover, as the spirit control level is upgraded, the number and effect of the features after the body will increase. In addition to the main spirit meeting and myself and outside, the spirit controlling body in the non master state can also be associated with other equipment and bodies of mine, or with natural objects and bodies on the roadside, or even with the equipment and bodies of enemies. That's what I've been able to do with other psionic gear. As for the specific ability, it depends on the characteristics of the equipment of the quilt and the spirit control. It is similar to the harmony of the third-party objects on the roadside. For example, if the spirit control is with a big tree and body, the tree will become one of my combat effectiveness to fight for me, or the spirit control and abandoned stone statues and bodies on the roadside may make the stone statue move to fight. As for the last kind of equipment and body with the enemy, the main performance is to weaken or even reverse the attribute of the opponent's weapon. In short, it is to make trouble for the enemy and make him unable to fight with his own weapons or equipment. There is one attribute that is common to all physical abilities, and that is the ability to divide damage equally. When the spirit controller in the state of harmony is attacked, half of the damage will be borne by the things with the body. Therefore, as long as the spirit controller constantly changes and objects, it is difficult for the other party to cause fatal damage to them.

The second category of harmony is the harmony of mind control and biology, which is quite similar to the first one, except that the compound is biological. This harmony is also divided into three situations. They are with their own summoned creatures or demons, with enemy controlled creatures and bodies, and with third-party creatures and bodies. The calling creature and body with one's own needs to be actively received by the creature of the harmony body, otherwise it cannot be completed. The changes after he Ti are various, which depends on their attributes. With the third party, the creature and the body can be forced to complete the harmony even if the other party does not agree, but it will be different from that after the body. If the opponent's mental strength is stronger than that of spirit control, the spirit controlling ability can only be carried by the other party. In this case, the spirit controller will choose to separate the harmony body immediately, because the harmony body is invalid. However, if the spirit control is stronger than the opponent's mental power, the spirit control will completely occupy the creature's body and evolve some special abilities based on the creature's fighting ability and participate in the battle. The third situation is to control the other party's summoned creature to carry out compulsory harmony. This is roughly similar to that of the third party and the body. It mainly depends on which of the two is stronger in spirit. However, the difference is that there will be no absolute control of the individual by the one with strong mental power after the enemy creature and body, but it seems that two souls are robbing a body, unless one of the two parties has an overwhelming advantage Otherwise, we will not be able to give full play to our combat effectiveness. Although on the surface, the biological combat effectiveness obtained by the creatures and bodies of the other party is relatively low, it should be taken into account that while increasing the number of combat creatures, the actual benefits obtained are greater than those of the first two. Finally, unlike the first category of objects and bodies, mind control and creature and body do not share half of the damage, but according to the relationship between them. If you are with your own creature and body, it will be totally borne by the creature of the victim. If you deal with a third-party creature and body, it's half the damage. If you deal with the other creature and body, it's 75% damage to the spirit controller, and 25% to the other creature. Considering that mind control and body skills do not consume any attributes and have no cooldown time, they are still very abnormal skills even if they have to share the damage.There is a big difference between the third and the first two. In fact, this harmony should be called phagocytosis. This kind of harmony is the sum of accusing spirit and a spiritual body or undead, which is completely irreversible. Once it's connected to the body. Like biology and body, the harmony body depends on the mental strength of both sides. However, it is not to decide who controls whom or how much to control, but whether the harmony body can succeed. If the mind control spirit power is higher, the harmony body will succeed. If the spirit control spirit power is lower than the other party, and the harmony body fails, the spirit control itself will suffer certain damage. Once the harmony is successful, the opponent will be accused of absorbing the spirit completely, even if the battle is over. Although the harmony body is devouring, it is not so domineering as the animal trainer grabs the opponent's pet. Even if the devoured spirit body is the opponent's pet, it is only equivalent to death once and will not be permanently eliminated. However, the Spirit creature of the other party will reduce certain attributes because of this. This attribute refers to the basic attribute, not the level, and it can't be compensated even after training. For example, if a ghost of level 900 is accused of swallowing it several times in a row, although it is still a ghost of demon Kingdom, its actual combat effectiveness may not be as good as that of ordinary ghost at level 600. Because of the existence of this attribute, although the spirit control will not deprive the other party's demons, the damage to the spirit demons is still very serious. After the spirit control devours the spirit, it will improve itself, and this is not a temporary improvement, but a permanent improvement. Therefore, the way to improve the combat effectiveness of spirit control is not only to upgrade the experience value, but also to devour more spirits. Even the spirit controller with a very low level may have very strong combat effectiveness.

The fourth category of harmony body is the harmony body of the spirit controlling body itself. This kind of harmony body is different from the previous three kinds of harmony body. It can make multiple soul control and body into one control, instead of one-to-one harmony body. If you have more than one spirit controller, you can make them synthesize a large spirit controller, and then force them to synthesize other creatures. No matter how powerful the other's creatures are, your spirit power of multiple mind controllers will always be able to surpass each other. In fact, the ability to control multiple spirits and bodies is not mainly used to capture the opponent's super willpower creatures, but to multiply the combat effectiveness. When there are more than one spirit control and body control, the combat effectiveness conversion formula of the synthesized large spirit control spirit is: (100% + the number of participating and body controlling spirit * 20%) * the sum of the combat effectiveness of participating and body controlling spirit = the combat effectiveness of large spirit control. The effect of this formula means that the more the number of soul controllers involved, the more terrifying their final combat effectiveness will be. If it is five spirit controllers and bodies, the final combat effectiveness is actually twice the sum of their combat effectiveness. If you have ten harmonies, that's three times the combat effectiveness. The cumulative effect of such terror will be quite frightening. Considering that they are powerful monsters with the lowest level of 800, and they have two ways to upgrade, so a single spirit controller should be very strong. If you combine with the body and increase the attack power, the result will be quite terrible. I don't know if this kind of fighting power can kill the NPCs at the LORD God level. If so, we won't have to worry about the God of Tianzhao when we expand our territory in Japan.

In addition to the body, the spirit control itself also has all the fighting methods of his life, such as physical and magic attacks, and even the characteristic attacks like Longyan are still retained. That's why I said it's better to be a super spirit controller.

It is mentioned in the attribute that the volume of the spirit controller can also be changed freely. Although they have physical properties, they are spirit bodies after all. When you become a super spirit, you can take physical damage and can't go through the wall, but you can change the size of your body. Of course, there are limits to the size of the change. The maximum size should not be more than twice the size before becoming a spirit body, and the minimum size should not be less than the volume of a mini horse.

The psychic mage class itself almost relies on spirit control combat, so the attack magic is almost zero, but it has a lot of auxiliary magic. I am a little disappointed that these auxiliary magic are all used with spirit control. They are of little use to magic pets, and they are totally useless to players. However, I haven't learned the assistive skills of the animal trainer. Even if the spirit controller brings a lot of skills, I can't think of it.