Chapter 122 (1/2)

122 Flying flying flying

Fufufu.

Kufufufufu.

Uhehehehehe.

Ah, I can't stop grinning.

Now I feel like I can even fly.

Physically.

What I'm trying to say is that the new skill evolved from the ”3D-Maneuver” skill, ”Space Maneuver” was considerably high spec.

I can do a wall run or a jump without relying on ”3D-Maneuver” because I'm a spider, so it was useless, but ”Space Maneuver” is different.

This skill makes aerial double jump possible!

As for how it feels, it's like an invisible footing appears in the air temporarily.

By kicking this footing, I became to be able to move freely in the air.

In the eel battle before evolution, I almost died because I didn't have enough mobility on the ceiling.

Although it became better after my status rose because of evolution, I recognize it again that I need air mobility when fighting with the Fire Dragon.

Even if I can fight with threads in the air, it won't go any further than that.

In that case, I can't fight against opponents that can fly like the Fire Dragon.

That's why, I even used one of my trump cards which is the Genjutsu in the Fire Dragon battle to avoid air battle.

But, if I have this ”Space Maneuver”, the problem is solved.

Rather than the normal flying with wings, because I make use of my speed that's my characteristic, it can be said that my aerial combat ability increased at a dash.

I seem to be able to fight with the bee in the air now.

Having said that, aerial mobility is not versatile.

There are some weaknesses or perhaps I should say, defects.

First of all, red SP is consumed to activate.

Well, this can't be helped.

If such a convenient skill can be activated without consumption, it would be like a Balance Breaker. (TL note: High School DxD!!??)

It may become the natural enemy of flying guys.

If possible, I would prefer it to consume my excessive MP, but I shouldn't be luxurious.

Thus, I can't keep flying endlessly.

It looks like the degree of the consumption is proportional to the time of the footing is formed.

So, the most efficient is to make the footing for an instant and jump.

On the contrary, my SP will decrease at a ferocious pace when I stand still on the footing absentmindedly.

It decreases to the extent that I might starved to death.

Next is the footing is comparatively fragile.

I think that it's probably because of the low skill level.

If it's my current full speed, the footing will be pierced when I kick it.

When I kick it full power, I will drop because of the footing being pierced rather that advancing forward.

Of course when I'm in full speed condition and I land on the footing, it will still be pierced.

Therefore, I must drop my speed in the air.