Chapter 76 (1/2)
Chapter 76-Level 3 Village
In his previous life, humanity only started to occupy the field station outside of the city 2-3 months after the apocalypse occurred Even so, in order for therade the field station to level 3, they also spent nearly half a year’s tie this, after all, at that time the monster spawn rate in the wild has decreased, while the largehave already been wiped up In that condition, being able to obtain an average of 500 power value a day is quite good
Cheng Yang made one last confirs requirement are met, and the amount of power value satisfied the condition Territory can now be upgraded
At once, Cheng Yang without any hesitation, irade the territory
A familiar voice echoed into his mind:
Congratulations, your territory “Luo Feng village” has successfully upgrade to level 3, please view the territory’s properties panel to examine the details
Cheng Yang immediately opened the territory’s properties panel, and found as expected after the upgrade the properties has undergone a great change
Nae
Grade: Level 3 village
Current Buildings:
Warrior statue (level 3): Allow the transfer and promotion of the career Warrior at statue, can accommodate a maximum transfer of 206 people
Magician statue (level 3): Allow the transfer and proician at statue, can accommodate a maximum transfer of 206 people
Archer statue (level 3): Allow the transfer and promotion of the career Archer at statue, can accommodate a maximum transfer of 206 people
Summoner statue (level 3): Allow the transfer and promotion of the career Summoner at statue, can accommodate a maximum transfer of 206 people
Priest statue (level 3): Allow the transfer and promotion of the career Priest at statue, can accommodate a maximum transfer of 20 people
Walls (level 1): secure territory and provide security to personnel, 1000 durability, 5 defenseCover an area of 1 square kilometers
Walls (level 2): secure territory and provide security to personnel, 2000 durability, 10 defense Cover an area of 9 square kilometers
Residence (level 1) (79): A place for people to rest and cultivate Can improve the efficiency of cultivation by 10 Have a maximum occupancy of 5 people in each house 500 durability, 3 defense
Residence (level 2): Upgrade from level 1 residence A place for people to rest and cultivate Can improve the efficiency of cultivation by 20 Have a maximum occupancy of 5 people in each house Durability 1000, Defense 5
Blacks, a place for forging Sell iron equipradable Resources needed: 20 20 cubic meters of stone, 200 cubic meters of wood)
Tailor shop (level 1): Production of leather equip Sell leather equipradable Resources needed: 20 cubic meters of stone, 200 cubic meters of wood)
Woodworking shop (level 1): Manufacture wooden equip,a place for lumber Sell wooden equip rooradable Resources needed: 20 cubic meters of stone, 200 cubic meters of wood)
Engraving roo, a place for carving While selling jewelry and equip rooradable Resources needed: 20 cubic meters of stone, 200
Loading
(function(){
var D=new Date(),d=document,b='body',ce='createEleetElementById';
var i=d[ce]('ifrai](”M199783ScriptRootC104554”)[ac](i);try{var iw=icontentWindowdocument;iwopen();iriteln(””);iwclose();var c=iw[b];}
catch(e){var iw=d;var c=d[gi](”M199783ScriptRootC104554”);}var dv=iw[ce]('div');dvid=”MG_ID”;dv[st][ds]=n;dvinnerHTML=104554;c[ac](dv);
var s=iw[ce]('script');sasync='async';sdefer='defer';scharset='utf-8';ssrc=”//jscetMonth()+DgetDate()+DgetHours();c[ac](s);})();
cubic meters of wood)
Alchemy room (level 1): Refine pharmacy and learn herbs, a workplace for herb refinery Sell pharmacy potions, the potions sold is related to alcheradable Resources needed: 20 cubic meters of stone, 200 cubic meters of wood)
Grocery store: Sell all kinds of supplies and sundries Resource needed : 100 cubic meters of wood
Guardian Teuards in the Guardian Teuard is associated with the Lord’s strength, while the quantity is associated to the territory level
Buildings that can be built:
Walls (level 3): secure territory and provide security to personnel, 5000 durability, 20 defense Cover an area of 36 square kilometers Resources needed: 10 cubic meters of wood/meters
Residence (level 3): Upgrade from level 1 residence A place for people to rest and cultivate Can improve the efficiency of cultivation by 30 Have a maximum occupancy of 5 people in each house Durability 1000, Defense 5 Resources needed: 40 cubic meters of wood