Chapter 16 (1/2)
er 16
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Craxuan has been pumping a lot of chapters lately, Enjoy chapter 16
Translated by: Craxuan
Edited by: darklord5555
Chapter 16: Run Skill Level Up!
The status window of the Zhao Soldier’s body was still visible, and every stats and skills could be seen clearly.
Yue Qiang did not close the Zhao Soldier’s stats window and read the system message first. When he finally turned around to take another glance at the body, he was surprised to discover that all of the Zhao Soldier’s skills had dropped down to LVL 1. All four skills Vertical Strike, Wide Sweep, Well Trained and Fighting Spirit had all become level one.
Did that mean that when he died all his skills would be locked at level one, and all the experience required to level them up would be transferred to the player character?
In other words, combat experience was actually used to level up skills!
This was a real bargain alright.
From the battle just now, Yue Qiang had experienced deeply the power of combat skills. A single ‘Vertical Strike’ skill could actually deal four times Strength attack damage, and even after deducting defense it was still able to take a quarter of his health in an instant.
As for his somewhat joke-like ‘Run’ skill, it had saved his life many times during many dangerous moments and was an extremely useful life saving skill.
This ‘combat experience’ was just way more useful than the character leveling experience from other games.
Impatiently, he clicked his own character status screen and as expected, saw an option to enter experience at the bottom of ‘Run’ LVL 1. It didn’t take him too long to choose enter.
It was definitely the right choice to level up a lifesaving skill like this.
Following Yue Qiang’s mouse movements, the Run skill’s progress bar slowly filled up until finally, after expending 300 combat experience points, the Run skill was successfully upgraded to level 2.
340 combat experience seemed like a lot, but as it turned out, he had finished almost all of it leveling up Run alone. After making a rough estimation, he came to the conclusion that the amount of experience required to raise the Zhao soldier’s skill was 100 points, and the numbers of those skills were all pretty good.
To think that his Run skill would take 300 combat experience points to upgrade a single level! In that case, how good would its benefits turn out to be then?
System Message: Your ‘Run’ Skill has been upgraded to LVL 2. Stamina usage has decreased, and movement speed has increased.
Although it appeared to be a most simplistic explanation, Yue Qiang understood that his life saving ability had been increased by leaps and bounds. The reason for that was the game’s combat system settings.
For an in-game enemy – take this Zhao soldier as example – his stats were only slightly higher than Yue Qiang’s, whereas his skill bonuses was at a completely different level. If this was a different game, the enemy should’ve been able to wreck him in seconds through sheer stats difference.
But this game used a more realistic combat system and disallowed skills from locking down targets. This meant that there was a certain probability to evade attacks, and his Run skill, in a way, had increased his evasion probability. To level up this skill was to increase his strength by a huge and absolute margin. Especially for a micro player like Yue Qiang, if he had infinite stamina and was faced again with a level of attack just like that Zhao Soldier’s, he would be able to achieve a near perfect battle.
And this was probably the biggest difference between a computer-controlled NPC and a player-controlled character.
This meant that the combat system itself was designed to be advantageous for the player. As long as the enemy did not have a similar type of skill or lacking in agility, Yue Qiang would be able to slowly grind down the enemy to death through stamina alone.
That was a.s.suming that he had infinite stamina of course.