Chapter 1293 (2/2)

”For this game, I bought a limited edition game cabin, and the experience of helmet can't satisfy me any more.”

”Hold the grass and hold the thighs of the local tyrant upstairs! Do you need NT $100000 for limited edition games? We've caught a luxury car

”Shocked, an Internet company sold hundreds of thousands of luxury cars overnight, and it turned out to be...”

The game uses the physical system developed by Lilith, and an independent experimental quantum computer serves for its information processing, which maximizes the physical environment in reality. At the same time of ensuring entertainment and sense of rhythm, it also demands reality as much as possible.

In addition, unlike traditional online games, the galaxy edge upgrade system is mainly reflected in unlocking technology, drawings and refitting warships.

Once a warship is destroyed, it will be permanently lost. It is for this reason that the death penalty on the edge of the galaxy can be said to be quite large.

Of course, this does not mean that once the ship explodes, there will be nothing left. The setting of the game itself is that all ships will automatically purchase insurance.

If the ship explodes due to encountering a black hole, the insurance company operated by NPC will compensate the owner 50% of the loss. If the ship explodes due to war in the explored area, it will be compensated for 30% of the loss.

In addition, the setting of clone makes it possible for all crew members killed in battle to ”resurrect” in the port of the mother planet.

At the same time, the unlock technology certificate and weapon drawings will not be lost because of the explosion. As long as there is enough money, players can make a comeback from their parent star in a short period of time and sail their own starships again.

In addition to the star ship part as the core element, futurist also provides many playing methods that are no less than the core elements.

For example, high-end players can set up mining companies, operate space stations, and even build their own space colonies to form a huge army with other players.

However, considering the huge amount of materials needed by space colonies, only large-scale legions generally have the strength to organize personnel to build colonial facilities, train Marine Corps soldiers to snatch living space from alien creatures, and organize transport fleets to trade between the colony and NPC cities.In addition, if the players are not interested in sailing, they can also choose a wide range of life professionals, or focus on the cultivation of their own characters, or even simply play as FPS or RPG Games.

For example, become a mercenary and participate in the battle of one power against alien creatures and colonies of other forces. Or become an adventurer, flying a fast and flexible single person aircraft to unknown airspace and explore space relics or planets that no one has ever set foot on.

This galaxy edge also inherits the experience of future people group in game design, and takes the establishment of an organic player ecology as the focus of design work. Everything in the game world is in a dynamic environment, changing with the choices players make in the game.

This dynamic system has been mature in the operation of divine land, and has been further strengthened after Lilith's code upgrade.

Seriously, after watching two publicity videos and a 30 minute demonstration, even Jiang Chen was a little bit itchy.

In addition to the real-time demonstration videos that make science fiction fans all over the world covet, futurist finally announced the exact time of the game online on its official website - May 31.

In view of the continuous success of futureman technology in large-scale VR online games, the outside world has generally given a high evaluation of this yet to be launched online game. Even IGN, known as the industry's spiteful tongue, has given a high score of 9.9 on the edge of the galaxy before the game was launched.

As for the reason

”Both painting and music are impeccable, and the gameplay has set a historical record, which is reflected in the real-time demonstration video. Here, I will not point out one by one.”

”Based on the credibility of Futurist in the past, we have reason to believe that the actual game experience will only be better than that on the posters. After watching the demo video, we unanimously decided to award the game a high score of 9.9. If our decision turns out to be wrong, I'm willing to take the lead in eating my helmet and keyboard together

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