Chapter 142 - (142) Halfway There (1/2)

”Albus, I would like to put two Levels in Protector's Aura,” Geth declared. He didn't have enough Points to upgrade it, but he could get close.

25 points dropped as Protector's Aura was Leveled to 4.

***

Protector's Aura (Lvl 4)-

Grants all party members within a specific range bonus Attributes. Increase is determined by User's base Attributes.

Wisdom Increase- 20% of User's Wisdom

Defense increase- 20% of User's Defense

***

'It will be exponentially more noticeable than before.'

Not only were Geth's Attributes higher, the percentage granted increased as well. The increase of over 250 Mana and 200 HP for his party members was substantial.

”All right, let's move on to your Skills.” Albus swiped the Talents out of the air and dropped the Skill list in front of him.

Geth looked over the Skills before making a decision. He had an internal debate on how many points he wanted to save for when the Tower's Skill Shop was open.

He eventually settled on three Skills that he would upgrade for now. The rest of his Points would be saved for an offense Skill or two.

”Albus, what would be the total cost of upgrading Tenacity, Restoration, and Corruption Aura?”

He then took notice that he had begun to rely on his friend more and more. There wasn't a reason he shouldn't be doing such simple math independently.

”It would take thirty-five points to bring them all to the next Rarity.”

”Cheaper than what I thought it would be. Let's get started, then.” Geth responded. He watched the images before him swirl until they laid out his first choice.

***

Tenacity has reached its stage of Evolution. Skill will be upgraded from Common to Uncommon. Please select which path you would like to follow;

Option 1- Determination

The cost and effects of Tenacity remain the same.

Cost- 75 MP/ Second

When exhausted, Mana replaces User's stamina.

Cost- 5 MP/ Second

Option 2- Perseverance

The cost of Tenacity is significantly reduced. Effects remain the same.

Cost- 50 MP/ Second

***

”That's not exactly what I was expecting.” Geth looked over the slight changes.

”Albus, let's take Determination.”

Albus nodded. The projected words faded away and were replaced.

***

Restoration has reached its stage of Evolution. Skill will be upgraded from Uncommon to Rare. Please select which path you would like to follow;

Option 1- Mass Restoration

Casting affects all members in party instead of single target. There is no longer a temporary Shield on initial cast. Healing per tick is slightly increased from Restoration.

Cost (250 MP)

Healing = 10+ (Int x 50%) + (Caster's HP x 5%)

Duration = 30+ (Wisdom x 60%) in seconds. Healing occurs on the initial cast and once every 3 seconds for the duration.

Option 2- Rejuvenation