Chapter 90 - (90) Current Standing (1/2)

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Note from Author: This will be a rather boring chapter with a lot of numbers and statistics. A rundown of his Skills and Talents will be given, and a list of his items and the Attribute bonuses he receives from them.

If you are not the type to care, you can skip this chapter after reading about the Runes. If you are the mathematical type of reader and wonder where his damages and healing amounts come from, this chapter was written just for you!

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He dragged the small dot around the right side of the circle, the temperature heated up to an extreme. Geth promptly pulled the point back to its start.

His next move was to start on the opposite side of the slash and move the point down. As he did so, the temperature in the surrounding area plummeted! His breath was visible in the air as frost formed on the ground!

Just moments later, Geth felt that he was running a temperature. He quickly dispersed the formation and looked inward towards his Mana pool. It was completely empty!

”This is dangerous,” He said while leaning on a frosted tombstone nearby.

'You should focus on using those Runes alongside Formations. Once stamped onto a formation, they will pull in the Mana around them.

Using them directly as you just did may be more powerful, but it will draw straight from your Mana pool. If you use them for too long after your pool is drained, the Mana will try to erase you.'

”I see.”

Geth wondered about the implications. Feeling nostalgia from his first attempt at using the Mana, he decided to check his progress.

”Albus, let's have a look at page 2.”

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Geth: Level 30

Class: Cleric

Exp: 19,234/130,000

Attributes:

HP- 2180 +350 (Rec. 7.62/Second)

MP- 1485 +1750 (Rec. 5.6/Second)

Strength- 5 +25 (P.Damage/Stamina Recovery)

Agility- 5 +40 (Mov.spd./Dexterity/Reflexes)

Defense- 70 +112 +[11] (HP/P.Res./HP Rec.)

Wisdom- 75 +65 (MP/M.Res./Mana Recovery/Processing Speed/Memory)

Intelligence- 41 +45 (MP/M.Dmg./Learning Speed)

Points Available:

TP- 1 (Talent Points)

SP- 0 (Skill Points)

AP- 0 (Attribute Points)

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Talents:

Recovery (Max)-

Doubles HP and MP recovery rates.

Mana Sense (Lvl 3)-

Allows User to sense and manipulate Mana. Creation Runes can be drawn if they can be understood, necessary for crafting.

3% reduction to all spell costs.

Reflection (Lvl 2)-

Reflects damage to attacker in the form of true damage.

3% of the damage taken is reflected.

Dense Skin (Lvl 1)-

User's Skin structure is altered, making it more resistant to physical damage.

Defense = +15% increase to User's Base Defense

Protector's Aura (Lvl 2)-

Grants all party members within a certain range bonus resistance Attributes.

Wisdom Increase- 15% of User's Wisdom