140 The War Room Part 2 (2/2)
Either way that massive number of creatures is a problem that needs to be taken care of quickly. The tide won't be able to break down our defense, but because of them I also can't send out any large teams to attack the enemies lurking nearby. A small group might be able to sneak past all those creatures and provide us with a much needed update on our enemy's position. But that team might also get killed by the swarm of magical beasts before they could accomplish anything. We tried sending out drones, but every drone that we've sent out was destroyed before it could transmit back anything substantial. Allowing us no choice but to send out people.
We need an exact confirmation on our enemy's position before we can enact the first stage of our plan which is the release of the dark matter particles. Once the dark matter is released it will create a dense cloud that will obscure everyone's vision who enters it and it will sever all enemy communication within a 1000 mile area around the city. The dark matter will also interfere with the space around it making things like teleportation impossible.
This will not only help with cutting off enemy supply lines, but it will also reduce the threat of Nester Vargas personally interfering, provide cover for when we assault the enemy units, and make a quick retreat much more difficult. The dark matter cloud will only last about 6 months before it dissipates, but our goal is mostly to buy time as we whittle down the enemy, so that's fine. As long as we can stretch the battle out long enough or cause enough financial damage we win.
I will organize a team that has good scouting abilities and will send them out in a few days. While there gathering intelligence I need as many people as possible to clear out those magical beasts. The grade 4 guardian statues can make short work of those beasts, but they can't be used infinitely and should be saved for when a real threat arrives. Once the magical beasts are dealt with I will release the dark matter.
As for the ones who launch the first assault I believe that honor should go to The Order Of Peth since they have, so many highly skilled and powerful members at their disposal. Everyone in the room glanced over at Revon who was quite pleased with being the first group sent out into battle.
”I'm sure everyone in my clan will be thrilled with the news. If we're lucky then maybe we all may be able to experience a new sensation of pain”.
The Order Of Peth is largely comprised of people who enjoy pain their tolerance for it is shockingly high. While pain weakens others it gives their members strength in an actual sense. The Order Of Peth found a way to harness pain and turn it into power a power that is displayed through their tattoos that cover their bodies. Only full fledge members possess those tattoos which are not easily obtained for most. A trial of pain is required to obtain those tattoo a trial that not many survive. The trial becomes significantly harder to pass the higher rank someone is that's why most people who tend to join The Order Of Peth as apprentices or when there rank 1.
Everyone in the room had a knowing look on there face because the members from The Order Of Peth love for punishment was so world renown.
”I'm sure your clan won't let us down”. Uttered General Emma who didn't give further thought to Revon's love for pain.
”Let's move on then shall we. For the person who will lead the combat medics I see no better person then Allegra”.
Allegra thought about her assigned position for a moment before she asked, ”am I allowed to experiment on those that I treat”.
Emma gave a tired sigh before she replied, ”only if that person gives their consent of which you haven't forced out of them”.
Allegra thought for a moment before she replied back, ”That's doable I accept”.
”Hay, since we can make requests can I have authority over one of the guardians”. The sudden requests came from Mason who received a unanimous answer from both Emma and Nisus.
”NO!”.
”I have the highest authority in the city and while I could technically give you control over 1 of the guardian statues I won't. I already know what you want to do with it and I won't have something that expensive destroyed just because you want a power boost. Use that special ability of yours on something else”.
Nisus wasn't annoyed by Mason's requests, but it did sound like it because of how blunt he was when he spoke.
”Come on have a heart Nisus you don't need that kind of power boost because you can practically wipe out their entire army by yourself. Look at me and my flimsy mechanical arms I'm a weak broken man can't you see that I need all the help that I can get”.
”I seem to remember you being able to endure the combined might of hundreds of opponents all at once what weak about that”.
”Ya, but what that compared to you, you swat people at the same level as you like flies. We could win this war within a month if we just send you at all of them”.
While a lot of people don't want to believe it, it was true Nisus Bel was too strong. Even people at the same level had trouble with him because Nisus's abilities have forced a standard on everyone. A standard of which that someone doesn't meet means instant death.
”While you words flatter me I'm not all powerful besides I have to stay here. The moment I step out to fight Nester Vargas will come to intercept me and the same applies to him if he suddenly pops up on the battlefield. If you feeling light on weaponry go raid the armory we can easily rebuild what you take anyway”.
Mason was happy that his amazing conversational skills got him exactly what he wanted with little effort. Since Mason was a mechanical adept his combat abilities were primarily related to his equipment. This understandably can become very expensive to manage especially at his level, so he has to always find ways to stick other people with the bill whenever he can.
The war meeting continued onwards after that much needed to be discussed and even more needed to get done. For the welfare of the city and their own interests, everyone endured the long process ahead.