Chapter 198 (1/2)
The first day after the new year's Day holiday.
Li Zongzheng came to the company and started his daily work.
”Xuanyuan sword trace of heaven” project has entered the preliminary planning stage, and this stage in the whole development work can be said to be the most important.
This includes setting the core game playing method, system function design, script, numerical value, copywriting, execution and so on. To put it bluntly, it is to discuss the problems that may be encountered in the process of developing the game, and finally write them on paper and assign them to various departments for execution.
As a professional game designer, Li Zongzheng knows the importance of this work.
Only when all the architectures of a game are written on paper, can the whole development team move in a coordinated and orderly manner, instead of setting up an item with enthusiasm, just like the abandoned ”Legend of Emei swordsman” originally developed, and finally finding out that the problem lies in the script, The result is that the whole game interview is not the same game as the original project plan.
Although the nirvana rebirth of the ”Xiuxian Simulator” unexpected success, but Li Zongzheng does not want to let his every success have to rely on the accident to complete.
So this time, he summed up the experience of the last time. From the project to now, he has held more than ten meetings. Basically, he has exchanged opinions with the professionals in the team about the possible problems or suspected problems.
However, let Li Zongzheng some tangle is, this game in the end what kind of make.
yes.
So far, he has not reached an agreement with other partners in the project team on this basic problem.
First of all, Sandbox can't work.
Unlike Xiuxian simulator, this time they not only have scripts, but also the core selling point is scripts.
Third person action games?
No problem, there is nothing wrong with it, but I'm afraid the development cost will be a little over budget. Moreover, the ”Xuanyuan sword” project itself is based on the plot as the selling point. It seems that putting the emphasis on action and special effects is putting the cart before the horse.
And it seems that there is no new idea in doing so. It's hard to stand out from the many popular martial arts games on the market
Although Li Zongzheng wants to create a masterpiece that can be regarded as a work of art by the players and talked about for many years, it's not enough just to make it popular.
Whether a game is successful or not ultimately needs to be tested by the market. In addition to those creative small productions born for awards, the ideals he pursues in the final analysis still need to be sold out first!
Thinking of this, Li Zongzheng could not help but make some difficulties for a while.
But fortunately, many of his coworkers, who have been ”Studying” their own games on the computer for a whole morning, suddenly have an idea and say.
”Why don't we... Make a chess game?”
Chess?
Li Zongzheng was slightly stunned and said with a frown.
”Make it into chess? Can you do it? ”
”It's better than the horizontal version of the round system or pure text adventure games we discussed yesterday. That kind of out of date playing method will definitely hit the street now,” Du Ziteng continued with a helpless expression. ”In the case of war chess... Let's make the character model beautiful and the skill special effects bright. It should be quite a bonus in the hearts of the players.”
”Battle chess is good.”
Hearing Du Ziteng's idea, Liu Ye's eyes lit up.
However, the reason why his eyes are bright is not because of how brilliant the idea is, but because he has been looking at it all morning. He has kept his head down for a long time, and his eyes are blue when he looks up.
Seeing that Liu Ye agreed with the idea, Li Zongzheng looked at him and asked.
”Do you think it's good to make war chess?”
Liu Ye nodded and said.