Part 33 (1/2)

Sturm, frustrated, twisted his mustache. Caramon flushed guiltily. Ta.s.slehoff opened his mouth, only to shut it again when Raistlin rested his hand in gentle remonstrance on the kender's shoulder. Flint kept his glowering gaze fixed on the floor of the bucket, refusing to look at any of them, for he guessed rightly that they were all looking at him.

And the Helm of Grallen. The cursed Helm of Grallen.

The bucket clanked its way up the transport, rising higher and higher inside the shaft. When the bucket finally shuddered to a stop, they found themselves on one of the very top levels of the stalact.i.te. Here, according to Arman, was the Court of Thanes, where the Council of Thanes would be meeting this day to consider the destruction of the gate and the return of a ghost.

Chapter 10.

The Thanes Of Thorbardin. Dark Allies.

Tanis and the others had no way of knowing that by walking into the Court of Thanes, they were walking into a trap. For unbeknownst to any of them, including the other Thanes, Queen Takhisis had seduced one of their number and convinced him to join her evil cause.

The Council of Thanes ruled Thorbardin and had done so for centuries. Each of the eight dwarven kingdoms had a seat on the Council: Hylar, Theiwar, Neidar, Klar, Daewar, Daergar, and Aghar.

The Hylar, due to their education and innate skills in diplomacy and leaders.h.i.+p, had long been the dominant clan of Thorbardin. Although there was currently no High King, the Hylar, under the leaders.h.i.+p of their Thane, Hornfel, maintained nominal control over the kingdoms and were working hard to keep civil war from breaking out beneath the mountain. With the closing of the mines, Hornfel understood that the dwarves' only salvation was to rejoin the world, unseal the gates. Unfortunately, the Hylar themselves were divided on this, with some wanting to venture into the world and others maintaining that the world was a dangerous place, best to keep the gates shut.

The Neidar were the only clan who might have, long ago, challenged the Hylar for ascendancy in Thorbardin, but the Neidar's restless nature found the caverns beneath the mountain too cramped and small for their liking. Long before the Cataclysm, the Neidar had left Thorbardin to travel the world, hiring out as craftsmen, farming the land, raising crops, and tending the beasts that could not live in the perpetual darkness beneath the mountain. The Neidar and the other clans had remained on good terms with each other, until the Cataclysm struck and the world changed forever.

As famine and plague stalked the mountain kingdom, the High King, Duncan, believed the Neidar could survive on their own, and he made the agonizing decision to shut the gates. The Neidar were furious. They, too, faced starvation and sickness, and worse, they were being attacked by goblins, ogres and desperate humans. They broke with the dwarves beneath the mountain and went to war against them with disastrous results. The Neidar still claimed a seat on the Council, though the seat has been empty for centuries.

The Klar were an afflicted people, whispered by some to have been cursed by Reorx when a Klar was caught trying to cheat the G.o.d at a game of bones. A streak of madness ran through the clan. Every Klar family had at least one member who was either wholly or partially insane. The Klar tended to keep to themselves, therefore, and this suited them well, for they were skilled in handling the tunnel-digging Urkhan worms and in tending the farms and herding beasts. The Hylar considered themselves protectors of the Klar, who in turn pledged to support the Hylar in everything they did.

If the Klar were cursed by Reorx, the Daewar were the beloved of Reorx-or so the Daewar maintained. With a tendency to fanaticism in any of their chosen pursuits, the Daewar saw themselves as the chosen of the G.o.d and many of their clan became clerics dedicated to Reorx. They built grand temples with rich furnis.h.i.+ngs. Daewar priests charged high fees for their services and used this money to build even grander temples.

When the G.o.ds left the world, the Daewar were crushed and bewildered. Some of their people, true clerics, vanished at this time. Those who remained no longer had any power to heal the plagues that swept through the realm or cast nurturing spells on the crops. The other dwarves began to blame their misery on the Daewar and attacked their temples. Fearing their beautiful temples would be destroyed, the Daewar desperately maintained that Reorx and the other G.o.ds were still around; they were just keeping to themselves.

The Daewar priests went about their daily routines, keeping the fires burning in the temples of Reorx, begging for him to hear their prayers and in some instances, creating their own ”miracles” to try to prove he had answered. The fierce Daewar soldiers-as fanatical in battle as their clerics were in their beliefs-saw to it that other clans kept out of their kingdom.

As time pa.s.sed, all but the most fanatical ceased to believe in the G.o.ds. Some turned to cults that wors.h.i.+pped everything from a sacred albino rat to an unusual rock formation. Many Daewar went in for soldiering, and the Daewar had the best-trained, fiercest, and most dedicated fighting force beneath the mountain.

Though superb warriors, the Daewar were not particularly intelligent or creative. ”Their beards grew into their brains,” as the saying went.

The Daergar were an offshoot of the Theiwar clan and were still considered ”dark” dwarves by their cousins. The Daergar were accused of having conspired against the Hylar during the Dwarfgate Wars and were banished by King Duncan to the deepest parts of the mountain. This was not a great hards.h.i.+p on the Daergar, for they had long been miners by trade, skilled at finding and digging out the valuable ore, be it iron, gold, or silver.

The loss of the mining revenues. .h.i.t the Daergar hard, and the Daergar had sunk into squalor and degradation. Thugs and gangs ruled the streets of their realm, as the poverty-stricken dwarves scrounged a living by any means they could, most often dishonest.

The Daergar blamed the Hylar for their trouble, believing the closing of the mines was a plot to destroy them. The Hylar Thane, Hornfel, feared the Daergar and Theiwar were planning to join together with the intent of overthrowing the Council and seizing control of Thorbardin. Hornfel was doing his best to try to be conciliatory to both, with the unfortunate result that he had made himself appear weak.

As it turned out, Hornfel was already too late. The Theiwar and the Daergar weren't planning to ally. They had already done so, and they'd found powerful new friends to a.s.sist them in their cause.

The Aghar, known as gully dwarves, also held a seat on the Council, to the general mystification of the rest of Krynn. Universally reviled, woefully ignorant, and notorious cowards, gully dwarves were not even true dwarves-at least so the dwarves had always claimed. Gully dwarves were said to have gnome blood in them. (Gnomes, of course, dispute this.) As to the reason why the Aghar had been given a seat on the Council, this dates back to the very early days when Thorbardin was in the process of being built.

At that time, the Theiwar were the leading clan of mountain dwarves. They could see, however, that the Hylar were gaining in power and the Theiwar wanted to insure they would maintain a majority on the Council. Having long terrorized and intimidated the gully dwarves, the Theiwar believed they could continue to coerce them and force them to support any measure they proposed. The Theiwar insisted that the Aghar be given a seat and full voting privileges on the Council.

The Hylar saw through the Theiwar's scheme and tried to prevent it, but the Theiwar cleverly put it out that if the Aghar were banned from the Council, other clans would be next to go. This enraged the hot-headed Daergar and frightened the insecure Klar. The Hylar had no choice but to give in and thus, though the gully dwarves had no city beneath the mountain, but infested all parts of it like the rats that were the staple of their diet, they were awarded a seat on the Council. Unfortunately for the Theiwar, the gully dwarves ended up supporting the Hylar cause more often than not, simply because the Hylar felt sorry for them and were good to them (at least by gully dwarf standards).

The eighth seat was held by the Kingdom of the Dead. The dwarves revered their ancestors, and although this seat was always vacant, the dwarves felt strongly that their dead were an integral part of dwarven life and should not be forgotten.

The ninth seat was for the High King, one of their own as chosen by the Council. This seat was also vacant and had been so for three hundred years. According to Arman Kharas, there could be no High King unless the Hammer of Kharas was found. This, perhaps, was just an excuse. There had been High Kings in times before the Hammer. Given the current state of unrest, no clan was currently strong enough to claim the kings.h.i.+p. One Thane was positioning himself to remedy this situation.

Realgar of the Theiwar was an extremely dangerous dwarf, far more dangerous than anyone suspected. This had partly to do with his appearance, for he was scrawny and under-sized. His family had been among the poorest of the poor, to the point where they envied gully dwarves. Hunger had stunted his growth, but it had also sharpened his mind.

He had escaped poverty by selling himself to a Theiwar warlock, performing various degrading acts for the warlock, including robbery and murder. In between beatings, Realgar eagerly picked up what sc.r.a.ps of spell-casting knowledge the warlock let fall. Clever and cunning, Realgar soon became more skilled in dark magic than his master. He took his revenge upon the warlock, moved into his late master's dwelling, and worked hard to become the most feared and consequently the most powerful dwarf in the Theiwar realm. He declared himself Thane, but he was not content with that. Realgar was determined to be crowned High King. Once more, the Theiwar would rule beneath the mountain.

He had no way to accomplish this lofty goal, however. The Theiwar were not skilled warriors. They knew nothing of discipline and could never be made to band together in a cohesive fighting unit. Nor could the self-serving Theiwar fathom the concept of sacrificing one's life for a cause. The Theiwar were further handicapped by their inability to tolerate light. s.h.i.+ne a light in their eyes, and they were essentially blind.

The Theiwar were good at stabbing people in the back, using their dark magic against enemies, kidnapping, and thieving. While such skills were useful in helping the Theiwar survive and maintain control over their own realm, they would never defeat the powerful Hylar or the fierce Daewar. It seemed that the Theiwar must live beneath the boot heel of the detested Hornfel forever.

Realgar brooded over the ruin of his ambition for years, until at last his whining reached the ears of one who was seeking out dark and discontented souls. Takhisis, Queen of Darkness, came to Realgar and he prostrated himself before her. Takhisis offered to help Realgar achieve his goal in return for a few favors. The favors were not difficult to perform and actually benefited the Theiwar. Realgar had no problems keeping his end of the bargain, and thus far Takhisis had kept hers.

Realgar had approached the Thane of the Daergar, a dwarf known as Rance, and made him a proposition. Realgar had found a buyer for the iron ore in the closed Daergar mines. He wanted a few of mines, those that were hidden deep within the labyrinthine caverns of the Daergar realm, to reopen. The miners would go back to work, but they would do so in secret.

In return for this and for a promised share in the power when Realgar should become High King, Rance promised to build a secret tunnel through the mountains leading to Pax Tharkas, currently under the rulers.h.i.+p of the Dragon Highlord, Verminaard. All this had to be done without the knowledge of any of the other Thanes.

Rance was a large dwarf of no particular intelligence who had become Thane because his gang of thugs was currently the gang in power. He didn't care much who was High King, so long as he received a cut of the profits. Accordingly, he built the secret tunnels that led to Pax Tharkas. Unknown to Hornfel, Realgar and Rance were the first to open the gates of Thorbardin, and the first person to enter was the Dragon Highlord Verminaard.

The deal was finalized. In return for sending in an army of draconians to help defeat the Hylar, the Theiwar and Daergar agreed to sell iron ore to Pax Tharkas, along with swords and maces, battle hammers and axes, steel arrow- and spear-heads. All this came at a fortunate time for Lord Verminaard, though he did not live to realize it.

As it was, Dray-yan was able to keep the iron ore flowing, and provided the Dragonarmies with excellent weapons.

The draconian army had already entered the secret tunnel. Realgar had been about ready to launch his attack when the opening of Northgate and the arrival of outsiders derailed his plot. He had tried to kill the Talls himself, hoping to get rid of them before anyone else found out. Draconian engineers had repaired and rebuilt the murder holes above Anvil's Echo. Their work was supposed to be secret, for the draconian commander intended to use the murder holes in case the Hylar army invaded.

Realgar had no time for secrets. He sent his Theiwar up there with orders to roll the boulders down on the bridge.

This turned out to be not nearly as easy as Realgar had imagined. The Theiwar are not physically strong, and they had difficulty wrestling the boulders into position. They could not see their targets-the magical light of the wizard's staff blinded them whenever they peered over the edge of the murder holes-and they let the boulders fall rather than trying to aim them. The Talls escaped, and Realgar found himself in trouble with the draconian commander, a detestable lizard named Grag, who railed at him that he had given away one of their best strategic advantages.

”You may have cost us the war,” Grag said to him coldly. ”Why did you not summon me and my men? We would have dealt swiftly with this sc.u.m. In fact, you would have been rewarded. These criminals were the instigators in the revolt of the human slaves. There is a bounty on their heads. Because of your bungling, they are now deep in the heart of Thorbardin, beyond our reach. Who knows what mischief they will cause?”

Realgar cursed himself for not having summoned the draconians to help him kill the Talls. He had not known that there was money to be made out of these Talls or he most certainly would have.

”These slaves are coming to Thorbardin,” Grag had gone on, fuming ”They plan to seek a way inside. There are eight hundred humans out there, practically on your doorstep!”

”Not eight hundred warriors?” Realgar asked in alarm.

”No. About half are children and old people, but the men and some of the women are stout fighters, and they have a G.o.d or two on their side. Weak G.o.ds, of course, but they have proven a nuisance to us in the past.”

”I hope you are not saying you are afraid of a few hundred human slaves and their puny G.o.ds?” Realgar asked with a sneer.

”I can deal with them,” Grag returned grimly, ”but it will mean dividing my forces, fighting a battle on two fronts with the possibility of being flanked on both.”

”They have not yet entered the mountain,” Realgar said. ”They would need the permission of the Council to do so, and that will not be easily granted. I have heard it said that they have brought with them a cursed artifact known as the Helm of Grallen. Not even Hornfel is so soft or so stupid as to permit eight hundred humans to come traipsing inside Thorbardin, especially when they're cursed! Do not worry, Grag. I will be in attendance at the Council meeting. I will do what must be done to insure that our plans go forward.”

Realgar had sent out his informants to spread the word that the strangers brought with them the cursed helm of a dead prince. Everyone knew the dark tale, though speaking about it in public had been outlawed by the Hylar for three centuries. Having done what he could to turn the people against these strangers, Realgar went to the meeting of the Council.

The Theiwar wizard did not wear robes. Realgar was a renegade, as were most dwarven wizards. He knew nothing of the Orders of High Sorcery. He did not even know that his magic came to him as a gift of the dark G.o.d, Nuitari, who had taken a liking to these dwarven savants. Realgar had no spellbook, for he could neither read nor write. He cast the spells his master had cast before him, having learned them from his master before him, and so on back through time.