Chapter 505 (1/2)
Honest Players
Zhao Youyue may have used her “Two Dimension Gate” to enter the fictional world and act out the miserable life of the nameless maiden, but all that mattered was that her nameless swordswoman becomes an iconic character. She even gave creator Zha Feng some inspiration. A genius like him did not just repeat it word for word, he took it upon himself to add far more features and entire routes.
Creators who lacked that extra step were not “creators,” they were “copycats.”
So, was it possible for the Nameless Swordswoman to find happiness?
Let’s not even get our expectations that far up – did she at least have a neutral end?
Most viewers started to focus on Ah Yu’s stream. Many deduced that Ah Yu’s holy monk character was this popular, ironically because of its simplicity and nicheness.
After all, almost everything about Holy Monk Ah Guang gave off too much of a ‘women’s benevolence’ vibe. He often tossed himself into desperate situations, only increasing the difficulty of the gameplay. Regular players do not simply pick such troublesome routes.
If you wanted to be a Madonna in this game, you better have the strength to back it up.
As Zhao Youyue continued streaming, she came upon a troubling thought. Completing the game meant that the credits would roll, and that would also mean that her name would make its appearance. Why then, has a witch hunt for her not yet been initiated?
She should have been exposed as a “foretelling” fake player by now, but it had not yet happened.
Was it just her “passerby aura” taking affect?
Truthfully, players never really bothered to check out on VAs. Those who did would not play hardcore games, they were trivia hunters. When someone picks up on it, others might jump into the bandwagon and smoke her out.
No other player could emulate Holy Monk Ah Guang’s purity. They were resigned to the fact that no matter what role they played, the ending would not change – it would remain depressing as ever as they were too weak. They were too weak to do anything that could potentially reverse or change the Nameless Swordswoman’s depressing fate.
In a sense, such stigma made a game immortal.
A good example of this was the case of the Lolita in Central Yharnam of Bloodborne [1]. She was the daughter of Father Gascoigne. [2] Regardless of what you did, she would always die.
This was a pain in the neck for players, and the circulating of rumor where you could actually save her did not help matters
The rumor was to: Attempt making a deal with Hidetaka Miyazaki [3].
The Nameless Swordswoman’s sensationalized tragedy became a red mark for players to pick at. Viewers who refused to believe that all hope was lost for her went ahead and bought the game themselves, hoping to prove the popular streamers wrong, with the added bonus of successfully completing the game.
This time, Su Li could not cover the surmountable fame that surrounded Zha Feng. Famous as she was, she could not protect a genius creator from the rage of the masses.
Zha Feng was already a walking case of misfortune by himself. Su Li did not act much impact in that aspect. She only made the scenes for more emotional. The main gravedigger would still be Zha Feng, no matter what.
Zha Feng even mentioned that his inbox had been flooded with questions concerning Nameless Swordswoman’s favorable end, if any.