Chapter 66 - Undead Legion (1/2)

When its life dropped to 10, it would go into a Red Blood state In this state, the BOSS would turn Enraged This was a fixed rule in Glory

Under the watch of all these Glory veterans, how could they ignore a party that had fought the Blood Gunner to 10 health?

But the Blood Gunner wasn’t at Red Blood, yet it now entered an Enraged state

As veterans, they clearly understood what the Blood Gunner’s Enraged state , then they would have definitely prepared before it went Enraged But ould have thought that the Blood Gunner would suddenly turn Enraged at this moment

“Red Blood isn’t the only way for it to turn Enraged” Bound Boat suddenly said

Blue River’s coed

Indeed, on some BOSSes, besides the Red Blood state, there were a few other ways that could lead to the BOSS turning Enraged Enraged, to put it simply, was the BOSS’s way to to save itself when it was in critical danger For high-end wild BOSSes like the Blood Gunner, Red Blood wasn’t the only tier Other conditions could ed to resolve the crisis

“200 Combo?” Blue River blurted out

Noticing it noas already too late By the ti, it was already too late

Everyone felt the ground underneath loosen Earth had already began opening up The crooked tombstones and the re

The Blood Gunner’s Enrage suion

The number of creatures suro range At this edy The Three Great Guild leaders were all in the Blood Gunner’s aggro range They had just been trying to invite Lord Griroup…

The three of theroup’s leader, so each of theuilds on the field

Norht the Blood Gunner normally, before it went into Red Blood, the leader would definitely be the first to leave the Blood Gunner’s aggro range In all of these years, relying on this setup, the Three Great Guilds didn’t kno ainst this monster They were all too fa

“Ha ha ha ha ha…”

The Blood Gunner’s call continued A large mob of zombies and skeletons had already climbed up out from the earth, tombstones, and coffins

There were over a hundred!

“Stay in fores!!” The Three Great Guild’s instructions were all practically the same

The newly suro as the Blood Gunner Their aggro was reset and attacked as soon as they saw a player They would attack whoever was close to thereat battle unfolded in the Boneyard

The zombies and skeletons summoned by the Blood Gunner weren’t more ferocious than the normal Boneyard h They were all the sahest level in the Boneyard They Level Suppressed every single player in the field,them difficult to deal with

And adding on to their sudden appearance and randouard In the first moments, there were players that were surrounded and instantly killed

The three guild leader’s expressions were all ugly They knew that this 200 Co Lord Grim had deliberately done

This combo counter didn’t count how many times the Blood Gunner attacked It counted how many times it was attacked But under the concentrated fire fro attacked on all sides, it was very easy for the Coo over 200 As a result, this prevented players fro it too excessively

Normally, they would definitely pay attention to the co the combo

But Lord Grim commanded a party to hit out 200 Combos Moreover, he did it when the Three Great Guilds were all inside the aggro range He had clearly done it to ed and restrict the Three Great Guilds

His purpose was obviously still the Blood Gunner

But what about the Blood Gunner now?

The Blood Gunner’s aggro wouldn’t change because it turned Enraged Its aggro was still on Lord Gried, it immediately shot violently and hit Lord Grim into a cloud of white smoke

The players of the three guilds saw this, but weren’t happy The one that was hit was only Lord Grim’s shadow clone

Where was Lord Grim’s real body? After the shadow clone disappeared, another Gunner’s Aerial Fire shot out and he flew backwards slipping out a good number of bullets

The Blood Gunner swiftly chased hiled by the Undead Legion and had no ti the undead’s advance