Part 18 (1/2)

Cut the Bristol board into 1-inch squares and let the child paint or draw upon these squares the letters of the alphabet, one letter to each square. There should be at least a dozen of each letter and many more A's, E's and S's, as these letters occur frequently in English words.

Two games may be played with these letters as follows:

1. Give the child the four or five letters that compose a word and let him try to put them together in the right way as: _H-s-e-r-o_ (_Horse_).

2. Several players are needed for this game. The cards must be placed upside down in a box so that the letters are not seen. Each player takes a letter in turn, the first time round, and places it in the centre of the table. At the second time round, each, as he takes a square from the box, tries to form a word with it, either by using a letter from the central pool or by taking away an opponent's word. If he takes from an opponent he must take an entire word. As he forms a word he places it before himself, the aim being to get five or ten words before any opponent does. If he can form no word he puts his letter in the pool.

The number of words making the game must be agreed upon beforehand. For example: In the pool are placed in turn the letters _g, b, f, t_. Player I, continuing, draws from the box the letter _a_ and with the letters in the pool can form _bat_, which he places in front of him, leaving _g_ and _f_ in the pool. Player II draws an _l_, and as he can form no word, he puts it in the pool. Player III draws an _e_ and takes away the _bat_ of No. I, turning it into _beat_. Player II draws an _o_, which with the _g_ from the pool, he turns into _go_. Player I then draws again, and so the game continues until one player has, we will say, five words, the number agreed upon, and so wins.

=Weighing Honey=

One child crouches, clasping his hands beneath his knees tightly. Two older persons then take the handles of the honey-jar (the child's arms) and swing him back and forth, counting one, two, three, etc., with each swing until the hands give way. The number of counts tells the number of pounds in the jar.

SUGGESTIONS FOR CHILDREN'S PARTIES

=Peanut Party= (_Several quarts of peanuts, and a pretty little bag measuring 6 8 inches for each guest_)

Before the little guests arrive, hide the peanuts in corners, under cus.h.i.+ons, and in all possible hiding-places, singly, or two or three together. At a signal all of the children begin to search for the peanuts. The one finding the most wins. Give a reward of a peanut doll.

(See page 80.)

In no such games of compet.i.tion is it a good plan to have expensive prizes. That plan ministers to a weakness inherent perhaps in human nature, but one to be discouraged--the desire to win, not for the sake of success, but for the sake of the prize. The giving of a valuable prize engenders feelings of envy and caters too much to the gambling instinct. It tends to destroy the spirit of fun and play which is the real object of a social gathering.

A part of such an entertainment would appropriately be the making of peanut taffy or of peanut animals. (See page 23.)

=Spider-Web Party= (_b.a.l.l.s of pretty twine, one color for each guest_)

Take a ball of twine and to the end attach a card bearing the name of one guest. Then unwind it, twisting it around different articles of furniture, chairs, table-legs, door-k.n.o.b, chandelier, etc., till the thread is judged to be long enough. Then cut, and to this end tie some trifling gift. Arrange in this way one ball and gift for each child expected. When the time for playing the game arrives, give to each child the card bearing his name, to which twine is attached. At the signal for beginning, each one follows up his line, unwinding and disentangling it as he goes along, till the end of the cord bearing the gift is reached.

As each little visitor receives something, there is no unwholesome spirit of rivalry.

=Thimble-Biscuit Party= (_Dough_, _silver thimbles_)

While making biscuits for supper give the little child a silver thimble to use as a biscuit cutter, first rolling the dough to a thickness one-third the height of the thimble. When he has made a good array put them into the oven. They will bake quickly and to the child will seem to surpa.s.s the best cake made.

Invite a group of little children to a thimble-biscuit party. A dough of flour, water or milk, a little salt and baking powder will be sufficient and the little workers will be very happy making the wee biscuits. Only silver thimbles should be used.

While the biscuits are baking a few games, notably ”Hide the Thimble,”

will pa.s.s the time. Served with a little jam or milk they will make a delicious repast, with dolls and Teddy Bears for company.

=b.u.t.terfly Party= (_White paper_, _oil paints, in tubes_)

Uncovering the tube, make a dab of paint with it near middle of a sheet of paper. Immediately beneath make a _long stroke_ of another color. Now fold over lengthwise along the middle of the long line of paint. While folded press and smooth with finger over the first spot. This when opened will be the head of the b.u.t.terfly. Keep paper still folded, however, and press along the line of paint to make body and then make a side pressure to make the wings. Open out, and there is the general suggestion of a beautiful b.u.t.terfly, which, held up so that the light s.h.i.+nes through, may be really very pretty. A little experiment will show how improvements can be made. Any color may be used. Invite your friends to an evening b.u.t.terfly party and give a prize for the best one made; the prize may very suitably be something in b.u.t.terfly form; a penwiper, or lamp-shade, or something similar.