Part 16 (1/2)
Let the child employ his artistic and creative abilities in making designs for the rug with paints or crayons. Draw an oblong of one color with stripes across the ends, one, two or three in number, at different distances apart. Variety can be secured by taking up two threads at a time or running under _one_ and over _two_, etc. Warn the child not to draw the threads too closely or the rug will have the shape of an hour-gla.s.s when finished.
A washcloth can be made thus by weaving it of narrow pieces of cheesecloth.
Take the rug or cloth off the loom by raising carefully over the nails.
3. Another simple kind of loom is made by taking a piece of cardboard measuring 6 8 inches. Draw a row of eight dots half an inch apart.
Opposite these, and six inches away, draw another row. With strong cord sew through these a set of straight st.i.tches, six inches long and half an inch apart. This makes the warp. Run the worsted woof under and over these cords as in any weaving, and tear the cardboard away when finished.
CHAPTER VII
PLAYS AND GAMES
In playing games children learn lessons of fair play, of mutual forbearance and patience, and of letting a playfellow ”have a chance,”
which they learn in no other way. Apart from the important bodily exercise and development gained in the active physical games, the demand upon mental and moral qualities is of immeasurable value.
A child should never be permitted to cheat at a game, even ”in fun.” A game loses significance as a game when one person does not ”play fair.”
The child to whom even the thought of so doing is impossible begins the race of life with an immense advantage, for we believe that the foundation for all real life is _character_.
We give a few games which have been tried with success either in the home, the kindergarten, or the playground. Some of these plays require materials; others do not. In some cases instructions are given for making the required materials.
TAG GAMES
=Circle Tag=
One person stands in the center of a ring of children and each one in the ring holds out his right hand. The one in the middle tags one of the hands and the owner immediately gives chase till he catches the pursued.
Vary by having both tagged and tagger skip, hop, etc., instead of run.
=Racing Tag=
Players form circle. One goes outside the ring and runs or walks around, suddenly quietly touching another player, who immediately races with him, going around the ring in opposite direction.
Vary by having contestants bow three times as they pa.s.s each other.
=Wood, Iron or Paper Tag=
One child chases another who touches for goal anything made of wood, or iron, or paper, etc., as has been decided upon beforehand. If the pursued is caught before he succeeds in touching such object, he becomes ”it.” The goal may be a wooden stick or tree, or an iron rake, or a paper book, etc.
=j.a.panese Tag=
Form a long line of children, one following closely behind another in a march or run. One child outside the line is ”it.” He tries to tag some one in the line. The leader endeavors to prevent this by twisting his file rapidly in and out in a curving line, and, by so throwing out his arms, as to protect the threatened one, as the line twists and turns with him. If one is tagged, the leader becomes ”it.” The leader and his train of children must of course be alert in mind and active in body.