3 Game Developmen (1/2)
Having written his fair share of Webnovels and designed many VR games on Earth, Ahan knew how hard it was to design a virtual reality game. A VR game needed a set of systems from a variety of games such as role-playing, trading, adventure, life simulation, and more! There was also the issue of re-spawning dead players.
First of all, Ahan used all of his remaining faith energy to create a system linked with a battle server.
What is a battle server, you would ask? Well, the entire gaming company he was about to make would have only one person; him!
A battle server was something like a cloud-based server-hosting service that was specifically tailored for his fake VR game by his faith energy. As he could neither afford to purchase nor maintain his own server bank, he would conveniently use his faith energy to do it!
In the system he linked with his battle server, he made clear the core algorithms with which his game would work properly on faith energy.
Now, his second problem was the perpetual consumption of faith energy required for this system to run without a hitch.
He set a core algorithm for that. All game elements will have a tinge of faith energy, In-game currency, faith coins, player's equipment and so on. The creatures killed in the Mortal World by players would be sacrificed to him, which would provide him with faith energy and the players with experience points to level up.
His third problem was the issue of the players and their re-spawning. The Old God Maugus used his ability of Divine Descent to form avatars for himself to go down to the Mortal World because it required a strong soul to use these avatars. But, during his stay on Earth, Ahan had realized that all earthlings have a strong soul.
In essence, Experience Points were derived from faith energy. Upon receiving sacrifices from his avatars, he would be able to split the faith energy obtained into two: 80% would be kept in his Divine Kingdom, while 20% would be given to the player who did the sacrifice through their Path of Faith in the form of Divine Mercy. As the energy continues to accumulate, the faith energy would be converted into a form of energy that could be used by the players, i.e: leveling up.
His greatest power was to create an army of Immortal Avatars who had the ability for unlimited growth until Legendary level made from faith energy, which was not visible to the naked eye. It did not require any matter, but only the presence of souls. His player's bodies could be renewed after death, without a decline in their levels.
He made a core algorithm which would be responsible for when a player dies, the divine power in them will not be erased. It will be saved into the server of his game and when the player re-spawns, that divine power and their soul will automatically be sent to their new avatar.
But, after dying, the players would have to pay the cost of their re-spawn corresponding to their grade and they would have to face a two hour time-span for re-spawning, so that when their souls return to their rightful bodies, there are no permanent side-effects to their mind.
Ahan was also unable to infinitely re-spawn the players so he decided to adopt this method of taking a corresponding amount of faith coins to their grade to re-spawn. The amount of faith coins needed for re-spawning would be so significant that the players would dread dying and would be more careful. This way Ahan could avoid having to re-spawn them again and again to a particular point.
He would also brand the player's soul with his Om Symbol, so when they start his game, they are loyal to him or even if they aren't, he could kill them with a snap of his finger.
With these systems in place, his game would work without any problems, while also allowing him to earn enough faith energy to stabilize and merge with his Divinity and Godhood, and rise through the ranks of gods once again!
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2140, Earth
Ahan opened his eyes. He was back in his room with a laptop on his lap.
He quickly started on the process of development of his game. He could finally use the skills he learned in 3 years of college, VR Simulation and entrepreneurship. He had a renewed hope on his lofty dreams of earning a fortune in this world and making his parent's proud!