Chapter 119 (1/2)

Abuse Of Magic Sdrawkcab 23000K 2022-07-22

Published

at 25th of June 2019 09:34:58 PM

Chapter 119

(HERE IS A LIST OF WHAT I CAN OFFER YOU . YOU HAVE 92 AVAILABLE LIFE POINTS . )

STRENGTH (10 POINTS) - +1 STRENGTH

DEXTERITY (20 POINTS) - +1 DEXTERITY

INTELLIGENCE (20 POINTS) - +1 INTELLIGENCE

HEALTH (10 POINTS) - +1 HEALTH

HIT POINTS (2 POINTS) - +1 HIT POINT

WILL (5 POINTS) - +1 WILL

PERCEPTION (5 POINTS) - +1 PERCEPTION

FATIGUE POINTS (3 POINTS) - +1 FATIGUE POINT

(AVAILABLE ADVANTAGES)

ANIMAL EMPATHY (5 POINTS) - +1 TO a.n.a.lYZE A LIVING ANIMAL

CHARISMA (5 POINTS) - +1 TO IMPRESS AND LEAD OTHERS (MAY BE BOUGHT MULTIPLE TIMES)

COMBAT REFLEXES (15 POINTS) - +1 TO ALL ACTIVE DEFENSES, +1 TO FAST DRAW A WEAPON, +2 AGAINST FEAR, +6 TO AWAKEN, YOU WILL NEVER 'FREEZE' IN A SURPRISE SITUATION, +1 AGAINST SURPRISE ATTACKS OR +2 IF YOU ARE THE LEADER OF A GROUP

DANGER SENSE (15 POINTS) – SOMETIMES YOU GET A FUNNY FEELING…

DAREDEVIL (15 POINTS) – ANY TIME YOU DO SOMETHING UNNECESSARYILY RISKY YOU WILL RECEIVE +1 TO ALL SKILLS IN CONNECTION TO THE CURRENT ACTIVITY

EMPATHY SENSITIVITY (5 POINTS) - +1 TO a.n.a.lYZE A SENTIENT SUBJECT FOR TRUTHFULNESS

ENHANCED BLOCK (5 POINTS) - +1 TO BLOCK

ENHANCED DODGE (15 POINTS) - +1 TO DODGE