Part 3 (1/2)
Here I think it worth while to observe, that the alpine Laplanders are more honest, as well as more good-natured, than those who dwell in the woodlands. Having acquired more polish from their occasional intercourse with the inhabitants of towns, the latter have, at the same time, learned more cunning and deceit, and are frequently very knavish. The inhabitants of the alps dwell in villages formed of their tents, living together, as I have already related, in great comfort and harmony. Those who occupy the woody parts of the country live dispersed.
The Laplanders know no musical instrument except the _lur_ (a sort of trumpet), and pipes made of the bark of the quicken tree or mountain ash. They are not accustomed to sing at church, except those who are reckoned among the great or learned of the community.
The inhabitants of this country are not more troubled with chilblains than those of other places. They do not mind having their cheeks frost-bitten. The women wear an embroidered band round the head, which affords no protection in this respect; but the men have a loose band of skin with the hair on, which can be pulled down occasionally over their cap, when the cold is intolerable.
(But to proceed with a further account of the diversions of the people I am describing).
_Spetto_, one of their games, is played, by men as well as women, in the following manner. They prepare from thirty to fifty or sixty pieces of wood, a hand's breadth in length, which are spread upon the extended skin of a reindeer. One of the players takes a ball made of stone or marble, larger than a boy's playing marble, which he throws up into the air about an ell high. While the ball is up, he s.n.a.t.c.hes away one of the sticks, but in such a manner as not to miss catching the ball in its fall, holding the stick in the same hand. He subsequently gathers together, in his other hand, as many of the sticks as he has thus been able to procure. If he fails in any respect, another person is to take the ball, and proceed in the same manner, the former player resigning up to him one of the sticks every time the ball is thrown, till no more remain in his own possession. He who can take up all the sticks wins the game.
The following rules are to be observed.
1. He who catches the ball, but not one of the sticks, must resign the ball to another player, as well as he who has let it fall.
2. He who takes up more than one stick at a time, must return what he has taken.
3. The adversary, that is, the last player, who could not succeed in taking up all the sticks, is allowed to lay down as many as he pleases of the sticks he has collected, and may arrange them according to his fancy. It is usual to lay one upon another, in order to render the game more difficult, the player being obliged to s.n.a.t.c.h up each separately; which is not easy without taking two, when so situated, at once.
4. When at length one person has taken up all the sticks, his adversary is permitted to replace the two last of them upon the skin in any manner he chooses. He commonly separates them as widely as possible. The person who had previously gained the whole, is then required to take up both these sticks at one throw of the ball, and if he fails he must give up the game. Thus the victory is often lost by means of these two last sticks.
5. When the adversary fails of his aim, the other player is to take all the sticks lying on the field, as well as those which, after having been laid down by himself, were won by the other person, and the whole are to be laid down again directly, in order to be taken up according to the above rules. But he is no longer under any obligation himself to take up the sticks which he has thus laid for his companion.
The game called _Tablut_ is played with a checkered board, and twenty-five pieces, or men, in the following manner.
[Ill.u.s.tration]
[Ill.u.s.tration: Fig. 1, is the king, whose station is in the central square or royal castle, called _konokis_ by the Laplanders, to which no other person can be admitted.]
[Ill.u.s.tration: Fig. 2, represents one of the eight Swedes his subjects, who, at the commencement of the game, are stationed in the eight squares, adjoining to the royal castle, marked 2 and 3.]
[Ill.u.s.tration: Fig. 3, is one of sixteen Muscovites, their adversaries, who occupy the sixteen embroidered squares, (some of them marked 4 in the cut,) situated four together in the middle of each side of the field.]
The vacant squares, distinguished by letters, may be occupied by any of the pieces in the course of the game.
LAWS.
1. Any piece may move from one square to another in a right line, as from _a_ to _c_; but not corner-wise, or from _a_ to _e_.
2. It is not allowed to pa.s.s over the heads of any other pieces that may be in the way, or to move, for instance, from _b_ to _m_, in case any were stationed at _e_ or _i_.
3. If the king should stand in _b_, and no other piece in _e_, _i_, or _m_, he may escape by that road, unless one of the Muscovites immediately gets possession of one of the squares in question, so as to interrupt him.
4. If the king be able to accomplish this, the contest is at an end.
5. If the king happens to be in _e_, and none of his own people or his enemies either in _f_ or _g_, _i_ or _m_, his exit cannot be prevented.
6. Whenever the person who moves the king perceives that a pa.s.sage is free, he must call out _raichi_, and if there be two ways open, _tuichu_.
7. It is allowable to move ever so far at once, in a right line, if the squares in the way be vacant, as from _c_ to _n_.
8. The Swedes and the Muscovites take it by turns to move.