Chapter 405 (1/2)
Chapter 405: The nemesis of elements!
Rainbow Dusk: Mysterious G.o.d Equipment
Requirements: None
This was originally a crystal necklace called ”Sun and Moon Star Praying Necklace” given to a Evil Spirit boy named ”Dusk” by a Elven girl named ”Dawn”. Later, Dusk's thoughts, resentments, memories, essence, and all his soul power, including his seven elemental power was incorporated into it. It has acc.u.mulated, grown, and evolved over time to finally become the powerful Mysterious G.o.d Equipment, ”Rainbow Dusk”.
When he saw the clear ”none” in the requirement bar, Ye Tian Xie was visibly stunned like he didn't believe his eyes at all.
No one doubted the strength of the Mysterious G.o.d Equipment and the stronger an item was, the more strict the restriction on it was. This strict restriction would take form as a high level requirement, or a harsh certain ability requirement. There were also some that required people to integrate with it…..and have the equipment itself recognize them as their master. For example, the Azure Dragon's Ring Ye Tian Xie currently owned. If his strength did not obtain its approval, even if he was high enough level and his stats were shockingly high, he would not be able to equip it. As for this Rainbow Dusk…..it was incredible. It did not have any requirements at all!
Stats: Water Resistance +10%, Fire Resistance +10%, Wind Resistance +10%, Thunder Resistance +10%, Earth Resistance +10%, Light Resistance +10%, Darkness Resistance +10%, damage of all seven elements +10%, Luck +2, Perception +2, and Charm +5.
Additional Skills:
Elemental System:
Water Guide: Summons the guiding power of the Kui Water inside the Rainbow Dusk to turn any magical attack below the middle forbidden level or physical attacks into a water magic attributed attack, attaching a 10% chance of ”freezing” the enemy for 3-5 seconds, also increasing the user's Water Resistance by 20%. It can be activated at any time and released at any time. This cannot be overlayed with any other elemental system skills. Each second of use costs 10 MP.
Flame Soul: Summons the true flame soul inside the Rainbow Dusk to turn any magical attacks below the middle forbidden level or physical attacks into a fire magic attributed attack, attaching a 10% of ”burning” the enemy for 10 seconds, also increasing the user's Fire Resistance by 20%. It can be activated at any time and released at any time. This cannot be overlayed with any other elemental system skills. Each second of use costs 10 MP.
Wind Dance: Summons the strong gale dance inside the Rainbow Dusk to turn any magical attacks below the middle forbidden level or physical attacks into a wind magic attributed attack, attaching a 10% of making the enemy ”fall asleep” for 20 seconds, also increasing the user's Wind Resistance by 20%. It can be activated at any time and released at any time. This cannot be overlayed with any other elemental system skills. Each second of use costs 10 MP.
Thunder Soul: Summons the shocking thunder soul inside the Rainbow Dusk to turn any magical attacks below the middle forbidden level or physical attacks into a thunder magic attributed attack, attaching a 10% of ”paralyzing” the enemy for 3-5 seconds, also increasing the user's Thunder Resistance by 20%. It can be activated at any time and released at any time. This cannot be overlayed with any other elemental system skills. Each second of use costs 10 MP.
Ancient Earth: Summons the brilliant ancient earth inside the Rainbow Dusk to turn any magical attacks below the middle forbidden level or physical attacks into an earth magic attributed attack, attaching a 10% of ”petrifying” the enemy for 3-5 seconds, also increasing the user's Earth Resistance by 20%. It can be activated at any time and released at any time. This cannot be overlayed with any other elemental system skills. Each second of use costs 10 MP.
Dazzling Light: Summons the dazzling light inside the Rainbow Dusk to turn any magical attacks below the middle forbidden level or physical attacks into a light magic attributed attack, attaching a 10% of ”blinding” the enemy for 3-5 seconds, also increasing the user's Light Resistance by 20%. It can be activated at any time and released at any time. This cannot be overlayed with any other elemental system skills. Each second of use costs 10 MP.
Deep Dark: Summons the deep darkness inside the Rainbow Dusk to turn any magical attacks below the middle forbidden level or physical attacks into a darkness magic attributed attack, attaching a 10% of ”cursing” the enemy for 30 seconds, also increasing the user's Darkness Resistance by 20%. It can be activated at any time and released at any time. This cannot be overlayed with any other elemental system skills. Each second of use costs 10 MP.
Domain System:
Water Domain: Releases the divine water energy within the Rainbow Dusk into the surrounding area, wildly condensing water elemental energy and creating a water domain in the thirty meter s.p.a.ce around the user. Inside the water domain, the user and the enemy's water attributed damage and effects are increased by 50% and all fire attributed damage and effects are weakened by 50%. The domain costs 200 MP to cast every second and it can be released and taken back at will. Can be used at most 30 minutes per day.
Fire Domain: Releases the divine fire energy within the Rainbow Dusk into the surrounding area, wildly condensing fire elemental energy and creating a fire domain in the thirty meter s.p.a.ce around the user. Inside the fire domain, the user and the enemy's fire attributed damage and effects are increased by 50% and all thunder attributed damage and effects are weakened by 50%. The domain costs 200 MP to cast every second and it can be released and taken back at will. Can be used at most 30 minutes per day.
Wind Domain: Releases the divine wind energy within the Rainbow Dusk into the surrounding area, wildly condensing wind elemental energy and creating a wind domain in the thirty meter s.p.a.ce around the user. Inside the wind domain, the user and the enemy's wind attributed damage and effects are increased by 50% and all earth attributed damage and effects are weakened by 50%. The domain costs 200 MP to cast every second and it can be released and taken back at will. Can be used at most 30 minutes per day.
Thunder Domain: Releases the divine thunder energy within the Rainbow Dusk into the surrounding area, wildly condensing thunder elemental energy and creating a thunder domain in the thirty meter s.p.a.ce around the user. Inside the thunder domain, the user and the enemy's thunder attributed damage and effects are increased by 50% and all wind attributed damage and effects are weakened by 50%. The domain costs 200 MP to cast every second and it can be released and taken back at will. Can be used at most 30 minutes per day.
Earth Domain: Releases the divine earth energy within the Rainbow Dusk into the surrounding area, wildly condensing earth elemental energy and creating an earth domain in the thirty meter s.p.a.ce around the user. Inside the earth domain, the user and the enemy's earth attributed damage and effects are increased by 50% and all water attributed damage and effects weakened by 50%. The domain costs 200 MP to cast every second and it can be released and taken back at will. Can be used at most 30 minutes per day.
Light Domain: Releases the divine light energy within the Rainbow Dusk into the surrounding area, wildly condensing light elemental energy and creating a light domain in the thirty meter s.p.a.ce around the user. Inside the light domain, the user and the enemy's light attributed (including light attributed heals) damage and effects are increased by 50% and all darkness attributed damage and effects are weakened by 50%. The domain costs 200 MP to cast every second and it can be released and taken back at will. Can be used at most 30 minutes per day.