Chapter 485: They Don’t Sent Their Best People (1/2)
On an island off the coast of Vitesse, there was an Adventure Society way station where various magical vehicles were stored. In Greenstone, with its weak ambient magic, only people with the right power could operate magical vehicles. In high-magic zones, magic vehicles were available to all, but the most powerful still required the appropriate power.
Gary and Jason’s team were in an open marshalling area, waiting for a pair of high-powered ground skimmers to be delivered. Clive and Belinda both possessed appropriate powers to pilot them. With them was an Adventure Society supervisor, Miles Cotezee, and their temporary team leader, Kenneth, son of Brian. The pair were discussing the mission with Clive and Humphrey.
“How many of the people from the briefings were found to be infiltrators?” Kenneth asked Miles.
“No one in the briefing teams turned out to be Purity or Builder agents,” Miles said. “Their families and lovers were a different story and we dug out nine people working for one or the other. As planned, the speed and magnitude of the attack was too critical for them not to report immediately and they took risks that let us catch them out.”
“That’s not to say we got all of them,” Clive said.
“I know,” Miles agreed. “But we plugged a few holes and we have some people to interrogate. Hopefully, we'll learn something about their methods that will help us root out more infiltrators.”
Gary and Neil were discussing their own matters of import.
“And it’s a string on the end of a stick?” Neil asked.
“Kind of,” Gary said. “It’s not actual string, and it’s usually a specially designed stick. It has a spool to hold all the special string. It needs to be quite long.”
“Specially designed how?” Neil asked.
“Uh, it’s a bit wobbly.”
“Oh, it’s a wobbly stick.”
“There’s also a hook on the end of the string. You put something on it that the fish will want to eat.”
“This sounds like a lot of trouble. Fish aren’t that hard to kill.”
“It’s not about killing fish.”
“It’s not?”
“Sometimes you let the fish go.”
“You let it go?”
“Only sometimes.”
“Isn’t catching it the entire point of the exercise?”
“Exactly. You can keep the fish if you want to eat it but, as you said, the purpose of the activity is the catching. If you let it go, it can make more fish or someone else can catch it again later.”
“This entire process sounds utterly pointless.”
Sophie and Belinda were having their own conversation, under a privacy screen provided by one of Belinda’s magic items.
“So, you didn’t…?” Belinda asked.
“We don’t have a lot of private space right now. Where would we?”
“As I recall, you’ve been quite adventurous on that front in the past.”
“I don't think Humphrey is quite ready for all that quite yet.”
“I don’t know,” Belinda said. “You get the pants off some of those rigid, straight-laced guys and you find they’re into some crazy stuff.”
“Humphrey is not rigid.”
“Oh, come on, Soph. He's a placard of rules some god brought to life to fight evil.”
“You be nice,” Sophie admonished. “Look, I have no objection to it. It's been a looong time, but where would we go? It won't be in the suite with a bunch of adventurers waiting outside the door with silver-rank perception.”
“You can do it anywhere you like. Have you seen the two of you? We could charge tickets.”
Sophie slapped her friend on the arm.
“Fine,” Belinda said. “Just record it so we can make some money selling it after.”
“Absolutely not!” Sophie said, then showed a wavering expression. “I mean, probably not. I’m definitely not going to show anyone.”
“Except me, right?”
“No!”
“Uh-huh.”
“I’m not showing anyone!”
Late in the night, Jason was on the open deck of the skyship, looking up at the stars. There were crew on watch but the passengers were below deck, sleeping or socialising. His map ability showed that they were rapidly approaching his first destination and his time aboard the ship was coming to an end. Trenchant Moore came onto the deck, his aura masked so as to not be bothered by eager adventurers. He moved to stand next to Jason at the bow of the ship, activating his privacy screen to contain their words.
“Your people have brought me trouble I neither asked for nor deserve,” Jason said. “I can’t even make a friend without being afraid to draw them into my mess. Which is really your mess. Or the mess of the people who sent you, anyway. Autumn was scared of me and she wasn’t wrong to be.”
“What was that you were saying to Miss Leal about princesses?”
“So, they didn’t even tell you why you’re here,” Jason said. “Was it to protect me or test me? Or a bit of both.”
Trenchant looked at Jason for a long moment before answering.
“The instruction was to let you kill yourself, if that’s what you ran off and did. I’m not here to shield you from your own mistakes.”
“Makes sense. Too bad you can’t shield me from everyone else’s, but I suppose they don’t care about that so much.”
“Would you have fought if we ran into the pirates?”
“There really are sky pirates floating around?”
“Yes.”
“And they’re out here preying on people who need help the most? That’s a fight I wouldn’t feel bad about. I’m not going to and get myself killed over it, though.”
“They wouldn’t be foolish enough to attack a fort town. They’ll be going for the transports.”
“Thus all the high-end protection on those ships back at port.”
“The Adventure Society will not abandon the people caught far from the cities. Neither will the royal family. The elite adventurers will be needed soon, so they’re being sent now before… things escalate.”
“I know all about the invasion,” Jason said. “No need to tease it out of me; your bosses already know. I’ve had some run-ins with the Builder before and I’m going to have some more before we’re done kicking his little peons back to where they came from.”
“Who are you, Jason Asano?”
“A person who’s tired of dealing with people more powerful than himself. I’m just a guy looking to be an ordinary adventurer of his own damn rank. I want to take some contracts, help some people. Dashing heroics and witty banter; maybe a monologuing villain or two. I have no political ambitions and I do not appreciate being dragged into someone else’s.”
“They don’t send someone like me after ordinary adventurers,” Trenchant said. “They send me after people who make trouble.”